Vether 1 Posted December 12, 2013 (edited) So i have a variable event set up to where when the player has the required items, the character lights the fuse on a black powder keg. Is there a way to have the player's character 'route move' to a certain location once the fuse is lit. (as if getting out of the blast radius) and then having the event finish? Thanks! (sorry about posting in the wrong area, at least I know where to post these kinds of questions now) Edited December 12, 2013 by csanderson93@outlook.com Share this post Link to post Share on other sites
Galv 1,387 Posted December 12, 2013 This isn't a resource request. Moved to General RM Discussion. Share this post Link to post Share on other sites
orathan 22 Posted December 12, 2013 Put a "Set Move Route" command in the powder keg event that makes a player to move away. Make sure that the move route is set for the player not an event. It can be found on the top left corner of the "Set Move Route" window. Share this post Link to post Share on other sites