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spywaretof

Screenshot of my project (World of Forestia)

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I'd learn french to play this.
It looks wonderful, very interesting!

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This is beautiful, and the editing is so nice that it hardly looks like RPG maker :D Wow! Well done!

 

The only qualm I have is that those little round clifftower things you have in the first screenshot flanking the arch aren't perspectively correct, you should flatten them more ^-^

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The only qualm I have is that those little round clifftower things you have in the first screenshot flanking the arch aren't perspectively correct, you should flatten them more ^-^

 

 
Very thank you I'll just change it.
 

Thank you for your comments !
 
...

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Those maps are amazing.  I'll definitely play this when the english version is released.

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Don't do that to us! (It looks beautiful.) I'd like to know how you did...well, everything! Haha. The lighting is nice and the colors are rich. Also, in some pictures I see the mouse cursor. What exactly is going on there? Being used in-game?

Don't do that to us! (It looks beautiful.) I'd like to know how you did...well, everything! Haha. The lighting is nice and the colors are rich. Also, in some pictures I see the mouse cursor. What exactly is going on there? Being used in-game?

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201.png

 

My only issue is that, the characters y seems off (too close to the edge).  Not sure if thats because of rmvxa since I never attempted regular rmvxa mapping. 

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My only issue is that, the characters y seems off (too close to the edge). Not sure if thats because of rmvxa since I never attempted regular rmvxa mapping.

 

 

If you can walk on the edge in real life, the character too :)

 

 
Thank you for your comments.

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Very nice! This looks like an awesome game. However, I have one opinion.

 

 

 

2.png

211.jpg

The green flame. The light it gives off is a bit too bright, for me at least. It's very good mapping though! I can't wait for the translation.

Edited by Tsarmina
Hi, in the future please try to use black, it's easier to read ^-^

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Thank you for your messages

 

The hud is managed by event only :)

Wow! An evented hud! I would like to know how you did that because it looks awesome. Your maps are very nice too. In the last map I really like the ominous lights behind the fog but I don't quite understand the objects in the foreground. Is that long thing a spiderweb or a beam of light?

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@Sweater Pixels

 

The green flame. The light it gives off is a bit too bright, for me at least. It's very good mapping though!

 

 

 

Thank you for your comment.

I will modify the light
effect.

 

 

@OneCutStudio

 

 

Is that long thing a spiderweb or a beam of light?

 

 This is a spider web :)

 

 

I would like to know how you did that because it looks awesome.

 

 

I made a tutorial to make a hud in event but it is in french

 

...

 

Link to the presentation of my project in English :

 

http://www.rpgmakervxace.net/forum/48-the-gaming-lounge/

 

...

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With how artistic this game is made, no one believe you when you tell them its made from RPG Maker. Good job. I like that blue light effect :) It can be achieved via pictures, and your mini map is really cool too. I look forward for a translation :)

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It's a little hard to read the white-framed numbers in the upper left-hand HUD. :) (Also just out of curiousity, is this going to be a non-commercial or commercial game? :))

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Thank you for your message :)

The hud is temporary because the resolution will increase to 960 * 512.

The game will be non-commercial.

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