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Vlue

Basic Damage Popup

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Basic Damage Popup v1.1


By Vlue
 

 
Introduction
Just a simple stand alone script that makes damage numbers appear over enemies in battle.
 
Features
- Visual damage number popups
- Change color of popup based on elemental damage
- Change size of popup based on resistance/weakness
 
Screenshots



68464_1865776490230466_1721216025_n.png


 
How to Use
Plug and play and customize as needed.
 
Script
Found on the pastebin as usual: http://pastebin.com/QCruwZW0
 
FAQ
N/A
 
Credit and Thanks
- By Vlue
- Free to use in any project with credit given
 
Author's Notes
Pew pew

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Any chance you have an example of the type of bitmap you need for this script? The one I tried using makes the digits look all jumbled and cut up.

 

EDIT: As it turns out the answer was in the script, I just needed to take a closer look. Thanks for sharing your script! :)

 

EDIT (again): Is there a way to use assign different bitmaps for the different elements? The idea I have is to use a fiery font for fire element, frozen-looking font for ice element, etc.

Edited by HumanNinja

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Any chance you have an example of the type of bitmap you need for this script? The one I tried using makes the digits look all jumbled and cut up.

 

EDIT: As it turns out the answer was in the script, I just needed to take a closer look. Thanks for sharing your script! :)

 

EDIT (again): Is there a way to use assign different bitmaps for the different elements? The idea I have is to use a fiery font for fire element, frozen-looking font for ice element, etc.

I had the idea for you to just use multiple copies of this script with each of the elements commented out so you could assign element/bitmap during each script, but I bet that would cause stack overflows...

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