Euphoria 147 Posted February 1, 2014 (edited) I would really like to see a script using Zeus81's Map Effects (http://forums.rpgmakerweb.com/index.php?/topic/13941-map-effects/page-3#entry221292) Only accessible for x amount of time after an item's use. The closest thing I've found is the script here (http://forums.rpgmakerweb.com/index.php?/topic/23235-drunk-script/) So you could tag items like: <effect: (effect) (duration in steps) (intoxication amount) (Intoxication add or remove)> It would be like combining both scripts. Let me know if you need a better link to either script. Edited February 9, 2014 by Euphoria337 Share this post Link to post Share on other sites
Euphoria 147 Posted February 9, 2014 (edited) Anyooooone? This would be awesome, you could make poisons/alcohol/drugs/hallucination items. Edited February 9, 2014 by Euphoria337 Share this post Link to post Share on other sites
Tsukihime 1,487 Posted February 9, 2014 http://forums.rpgmakerweb.com/index.php?/topic/18593-state-addremove-commands/ Share this post Link to post Share on other sites
Tsukihime 1,487 Posted February 9, 2014 (edited) double post Edited February 9, 2014 by Tsukihime Share this post Link to post Share on other sites
Euphoria 147 Posted February 9, 2014 (edited) I mean outside of battle(unless the linked script does that too?). Sorry for not specifying. I would like an item to cause map effects. Thanks for all the help, by the way! Edited February 9, 2014 by Euphoria337 Share this post Link to post Share on other sites
Tsukihime 1,487 Posted February 9, 2014 The script does not specify whether it's battle-use-only or not. Share this post Link to post Share on other sites
Euphoria 147 Posted February 9, 2014 Well can you have states outside of battle(noob question)? If so what would I do? Make an item add a blank state just to activate the effect? Share this post Link to post Share on other sites