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Blackmorning Message Codes
Last updated 03/21/2014
version 1.05


This script gives some added options for the message window


  • write out different terms using codes in messages
  • write out values for actor's parameters, ex parameters, etc
  • write text based on switches
  • shows busts instead of specified faceset (switch on/off) 
    - busts found in Graphics/Portraits
    - filename format: face_name-face_index
  • add text sounds and animations during messages
  • add animations over characters during messages
  • add balloons over characters during messages





This will work with YEA Ace Message System.  My script would go below YEA's.

Edited by blackmorning84

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