Ihs 0 Posted February 16, 2014 (edited) Well, I want to step outside the normal Pokemon games and go with something a little different. I want to create a standard RPG based around Pokemon. It will be an entirely new world, but instead of monsters, there's Pokemon. There will be no people or other animals, just Pokemon. The playable characters and NPCs will be Pokemon. Everything encountered, even bosses will be Pokemon. The only difference is that NPCs and playable characters will have a sort of anthro or human-like form of the Pokemon whereas enemies and bosses will be the actual feral forms of each Pokemon I will have it set up to where each character will start off in the lowest level of the evolution stage. However, to evolve, you will need to be at the required level and you will also need a certain stone. I may have it set up to where one stone will be used for Pokemon that evolve between level 1-20, another for 21-40, and the last for 41+. Pokemon that evolve through trade, friendship, item holding, the elemental stones, etc will all evolve with either the second or third stone, depending on the Pokemon. I highly doubt I'm going to have all 700+ Pokemon in this game. At the max, I'll probably only use 250, and as for NPCs, I'll probably only use like 20. And then maybe some select few more for major NPCs, and that's not including the playable characters, which will be either 6 or 8, depending on the party size. Anyway, to the main point of this topic, I will need some help with this, especially when it comes to character sprites, some feral Pokemon sprites, item sprites, enemy battle sprites, playable and nonplayable character face sets, character designs, all the like, and possibly scripting.And naturally, this will be non-commercial so it's all for the fun of creating a game for everyone to enjoy. I've had this idea for a while and I understand a lot about the program and a small bit with scripting like inputting and placing. I may also create music for the game as well. Let me know what you guys think of this! And contact me if you'd like to help out! Edited February 16, 2014 by Ihs Share this post Link to post Share on other sites
Heartfeltcurse 195 Posted February 16, 2014 You may want to go play a couple of Pokemon Mystery Dungeon games and see how the actual producers of Pokemon did it. You may be able to gleam some ideas for your game off of those. Share this post Link to post Share on other sites
Ihs 0 Posted February 17, 2014 You may want to go play a couple of Pokemon Mystery Dungeon games and see how the actual producers of Pokemon did it. You may be able to gleam some ideas for your game off of those. I have played those. But I'm wanting to make it a bit different from those kind of games Share this post Link to post Share on other sites
Spectre 829 Posted February 17, 2014 My biggest gripe with your idea is that I'd rather you stick with either the feral Pokemon or the anthro Pokemon, and not some bastardized mix of both. It gives off a very awkward vibe to an otherwise well-established franchise. That aside, your idea is pretty decently represented with the Mystery Dungeon series. Consider playing through and thinking of what elements would be beneficial to keep, and decide what original content you'd like. So far, your idea sounds like a smaller scale version of the Mystery Dungeon with less effort put into the evolution factor. Perhaps, to compensate, you could invest more time in battle mechanics or a nice plot. Share this post Link to post Share on other sites