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Dead Shark Misadventures: Graphics Team Assemble!

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Contains bad language, sexual references and violence against children.


Abstract: A group of game developers gets trapped in their own game and needs to find a way back to their office!

Genre: Comedic Japanese RPG.


Average Game Time: 1-2 hours depending on how many side-quests you complete. Main storyline is 45 minutes to 1,5 hours in length.



Have you ever wondered what would happen if a group of game developers were sent into an actual game? You probably haven't, and they'd probably die pretty quickly, but that's beside the point. The point is, it would make for a very interesting story. Join the Graphics Team, based on real people who all work at the indie studio Dead Shark Triplepunch, in their quest to find a way home in a hostile world. Fight, explore and laugh in this comedic retro J-RPG where characters are as hilariously stupid as they are named. Enter Dirk Rockgroin.


Character Bios

Dirk Rockgroin - Leader of the Graphics Team. Large and muscular, yet somewhat dense at times. 


Biscuitfist - Somewhat crazy, noone knows for sure what goes on in his brain. Very unpredictable.


Caroline - A fiery tomboy, her attitude is as bad as her choice of words. Her greed for money sometimes put her in dangerous situations.


André - Calm and focused, he doesn't like spending time outside his current objective. 




Michael Levall (me) did the overall design and production of the game.

Art and music from the RTP as well as the following official DLC was used: Futuristic Tiles Resource Pack, Modern Day Tiles Resource Pack, The Blackheart Music Pack, The Nothing Battles Music Pack.

Cover art was made by artist Carl Boström at Dead Shark Triplepunch.














Get the game from GameJolt, no log-in required: http://gamejolt.com/games/rpg/dead-shark-misadventures-graphics-team-assemble/17972/

The file is 285,3 MB in size, so it might take some time to download depending on your connection.


Fun Facts

I did this game in my spare time during autumn 2013, I'm currently a game design student at a university in Sweden. The game was initially made to humour my friends at the company I work with (called Dead Shark Triplepunch) and the majority of the characters you will meet in-game are based on people I work with, even with some dialogue heavily inspired by real life situations. I put the game on GameJolt in the hopes that it would make someone laugh, hopefully it will at least put a smile on your face. :)

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This game did indeed put a smile on my face. It's hilarious! And this game is so well executed and balanced almost perfectly!

Could you release a version that doesn't include the RTP files. So that it can be archived more easily? The thing is that those files are massive and take up a large portion of that 285.3 MB. If you release it without the RTP included, it will likely be a very small file. That would mean that more people would be more willing to download and play the game.

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