Biwy 26 Posted May 9, 2014 Hi everyone ! ~IB-like Menu~ Author : Biwy License : None. Just ask for commercial use. Description : A long time ago, a friend requested me a script : an IB-like menu. Features :- display a image for the backgroung - shows some items of the inventory thanks to images - a character's life, like a flower (it's just an image) Screens : Requires : You will need 3 images :- HP_BAR : which is the flower (the life bar). She goes up to bottom.- HP_BAR_BACK : which is the the life bar "background"- MenuBack : which is the background image Of course, you will need an image for each item you want to display. You just have to put an image with the item's name in the Graphics/System folder. Scripts : Link here. Known issues : None. Tell me if you find one. Hope you will like it ! 4 Share this post Link to post Share on other sites
Cadh20000 249 Posted May 9, 2014 (edited) Thank you! I just hope I don't lose track of this before I can make use of it.How does the flower/life-bar work? Could the flower be replaced with say...a sword, wand, or a spellbook? Edited May 9, 2014 by Cadh20000 Share this post Link to post Share on other sites
luinprogress 1 Posted May 9, 2014 (edited) Thank you so much! Exactly what I wanted! Thank you!!! Though, is it possible to use without the health? Edited May 9, 2014 by Fukur0u Share this post Link to post Share on other sites
Biwy 26 Posted May 10, 2014 (edited) The flower is just an image so you can replace it with what you want ! I didn't add an option to disable the health ? Sorry I will do it today. But if you want to do it now, just delete the line "create_life" in the start method and "dispose_life" in the terminate method. Enjoy^^ Edited May 10, 2014 by Biwy Share this post Link to post Share on other sites
Cadh20000 249 Posted May 10, 2014 (edited) The flower is just an image so you can replace it with what you want ! I'm afraid I'm not quite understanding. Do you mean it is a static image and only the number overlaying it changes to indicate the character's current health points? I was kind of under the initial impression that the image basically filled up like a health bar to indicate the percentage of total health remaining to the character. Edited May 10, 2014 by Cadh20000 Share this post Link to post Share on other sites
Biwy 26 Posted May 10, 2014 I was kind of under the initial impression that the image basically filled up like a health bar to indicate the percentage of total health remaining to the character.That's it. The flower is the health bar but it's an image so you can replace it (by a sword or something else, as you want) ! Share this post Link to post Share on other sites
Cadh20000 249 Posted May 10, 2014 How does that work? It just seems like an image file would either be there or not there rather than filling up different amounts. Share this post Link to post Share on other sites
Biwy 26 Posted May 10, 2014 It works like that :100% health : ~60% health : (The number on the screen has no effect) Share this post Link to post Share on other sites
Euphoria 147 Posted May 10, 2014 How does that work? It just seems like an image file would either be there or not there rather than filling up different amounts. It's possible to shade regions of an image. Share this post Link to post Share on other sites
Cadh20000 249 Posted May 10, 2014 Okay.Thank you for the explanation. That is what I was hoping for! Share this post Link to post Share on other sites
luinprogress 1 Posted May 10, 2014 The flower is just an image so you can replace it with what you want ! I didn't add an option to disable the health ? Sorry I will do it today. But if you want to do it now, just delete the line "create_life" in the start method and "dispose_life" in the terminate method. Enjoy^^ Ah, thank you very much! Share this post Link to post Share on other sites
luinprogress 1 Posted May 10, 2014 Wait, but how can I add items to the menu? I added the script command 'menu_item(id)' and the error says that a picture is needed? How big does it have to be? Share this post Link to post Share on other sites
Biwy 26 Posted May 10, 2014 Of course, you will need an image for each item you want to display. You just have to put an image with the item's name in the Graphics/System folder. And the images are like you want. Share this post Link to post Share on other sites
luinprogress 1 Posted May 10, 2014 Of course, you will need an image for each item you want to display. You just have to put an image with the item's name in the Graphics/System folder. And the images are like you want. Oh okay then! ^-^ Share this post Link to post Share on other sites
RevengeOfShadow 0 Posted May 31, 2014 Hi, Is there anyway to add a save function ? Like a button, or a keyboard shortcut, or anything else ? Anyway, thanks for your work ! Share this post Link to post Share on other sites
Biwy 26 Posted May 31, 2014 Yeah it's possible. Just a save button or an access to the save menu? Share this post Link to post Share on other sites
RevengeOfShadow 0 Posted May 31, 2014 Yeah it's possible. Just a save button or an access to the save menu? An access to the save menu would be more user-friendly, I think, but harder to make, right ? Do the most easy for you . Share this post Link to post Share on other sites
Biwy 26 Posted June 22, 2014 Oh, I'm sorry. Didn't notice I haven't done it yet (I was in an exam period too..). Here it is. I have add an access to the save menu, as you asked for ! Share this post Link to post Share on other sites
RevengeOfShadow 0 Posted June 30, 2014 Thank you very much ! This is a really great job =). Share this post Link to post Share on other sites
dipping dots 68 Posted December 7, 2014 Thank you so much for this! This is exactly what I've been looking for to use in my horror game. I'll make sure to put your username in the credits 1 Share this post Link to post Share on other sites
+ CloudTheWolf 7 Posted May 10, 2015 HI, As mentioned over skype I seem to have an issue with items not showing in the menu when I load the game this only happens if I close the game and then run it again and try an load. If i just restart the game with F12 all items are shown. Anyone else seen this/know if I've missed something? Also I use a conmen event to handle saves: Screenshots: Before Save: After Save/ After Loading game after restarting with F12 Loading after restarting game.exe Share this post Link to post Share on other sites