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Hi everyone !

 

~IB-like Menu~

 

Author : Biwy

License : None. Just ask for commercial use.

 

Description :

A long time ago, a friend requested me a script : an IB-like menu.

 

Features :
- display a image for the backgroung

- shows some items of the inventory thanks to images

- a character's life, like a flower (it's just an image)

 

Screens :
IbScreen4.png

 

Requires :

You will need 3 images :
- HP_BAR : which is the flower (the life bar). She goes up to bottom.
- HP_BAR_BACK : which is the the life bar "background"
- MenuBack : which is the background image

 

Of course, you will need an image for each item you want to display. You just have to put an image with the item's name in the Graphics/System folder.

 

Scripts :

Link here.

 

Known issues : None. Tell me if you find one.

 

Hope you will like it ! :)

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Thank you! I just hope I don't lose track of this before I can make use of it.
How does the flower/life-bar work? Could the flower be replaced with say...a sword, wand, or a spellbook?

Edited by Cadh20000

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Thank you so much! Exactly what I wanted! Thank you!!! :D

Though, is it possible to use without the health?

Edited by Fukur0u

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The flower is just an image so you can replace it with what you want !

 

I didn't add an option to disable the health ? Sorry I will do it today.

But if you want to do it now, just delete the line "create_life" in the start method and "dispose_life" in the terminate method.

Enjoy^^

Edited by Biwy

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The flower is just an image so you can replace it with what you want !

I'm afraid I'm not quite understanding.

 

Do you mean it is a static image and only the number overlaying it changes to indicate the character's current health points?

 

I was kind of under the initial impression that the image basically filled up like a health bar to indicate the percentage of total health remaining to the character.

Edited by Cadh20000

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I was kind of under the initial impression that the image basically filled up like a health bar to indicate the percentage of total health remaining to the character.

That's it. The flower is the health bar but it's an image so you can replace it (by a sword or something else, as you want) ! :)

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How does that work? It just seems like an image file would either be there or not there rather than filling up different amounts.

It's possible to shade regions of an image.

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The flower is just an image so you can replace it with what you want !

 

I didn't add an option to disable the health ? Sorry I will do it today.

But if you want to do it now, just delete the line "create_life" in the start method and "dispose_life" in the terminate method.

Enjoy^^

Ah, thank you very much! :D

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Wait, but how can I add items to the menu?

I added the script command 'menu_item(id)' and the error says that a picture is needed? How big does it have to be?

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Of course, you will need an image for each item you want to display. You just have to put an image with the item's name in the Graphics/System folder.

 

And the images are like you want.

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Of course, you will need an image for each item you want to display. You just have to put an image with the item's name in the Graphics/System folder.

 

And the images are like you want.

 

Oh okay then! ^-^

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Yeah it's possible. Just a save button or an access to the save menu?

An access to the save menu would be more user-friendly, I think, but harder to make, right ? Do the most easy for you ;).

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Thank you so much for this! This is exactly what I've been looking for to use in my horror game. I'll make sure to put your username in the credits :D

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HI,

As mentioned over skype I seem to have an issue with items not showing in the menu when I load the game :(

this only happens if I close the game and then run it again and try an load. If i just restart the game with F12 all items are shown.

 

Anyone else seen this/know if I've missed something?

 

Also I use a conmen event to handle saves:

3kIE1vB.png

 

Screenshots:

Before Save: 

2BooYPG.png

After Save/ After Loading game after restarting with F12

2BooYPG.png

 

Loading after restarting game.exe

uNNojCO.png

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