Euphoria 147 Posted May 16, 2014 (edited) Custom Gauge V1.1 by Euphoria Introduction: This script allows you to create your own gauge in place of TP it will appear in the menu and in battle(if you choose). It can now appear on the map as well, and be turned off with a switch! Features: Name Custom Gauge Set Gauge's Color Set Gauge Start and Max Values Show Gauge in Battle Setup What Effects the Gauge Use Skills That Cost Gauge's Points Script Calls for Out-of-Battle Use Use Conditional Branches That Check Gauge's Value Show Gauge on Map Set Gauge's Position on Map Use Switch to Disable Gauge on Map Important: This script overwrites the methods: "draw_actor_simple_statues" "draw_gauge_area_without_tp" "draw_skill_cost" It may be incompatible with other scripts that use these methods! Notice Any Errors? If you notice any errors or have any suggestions for this script, feel free to comment them here or on my website, thanks! Special Thanks: Xypher TheoAllen Credits: Credit me (Euphoria) if you want to use this script. The rest of the terms of use are in the scripts header. Download Here Edited May 21, 2014 by Euphoria 6 Share this post Link to post Share on other sites
ihartrpgs 148 Posted May 16, 2014 Thank you so much for this script! I can't wait to test it out. Share this post Link to post Share on other sites
Faye V. 52 Posted May 16, 2014 Whoa. AWESOME script you made. Basically, you can create every type of energy you want xD Share this post Link to post Share on other sites
Euphoria 147 Posted May 16, 2014 Glad you guys like it! Not a lot is set up to effect it YET, but be looking out for updates if you want more battle related effects 1 Share this post Link to post Share on other sites
Allusion 398 Posted May 17, 2014 Awesome idea, Euphy~! Instead of 'TP' you get...whatever your imagination can think of~ Keep it up! 1 Share this post Link to post Share on other sites
Euphoria 147 Posted May 18, 2014 Updated to V1.1: More battle effects added Gauge can no longer go below 0 Gauge can no longer go above the max setting Gauge can be displayed on map Share this post Link to post Share on other sites
WTR 0 Posted May 19, 2014 Can I change gauge max value depending on game play progress? Share this post Link to post Share on other sites
Euphoria 147 Posted May 19, 2014 Not currently, it's something I'll look into though. Share this post Link to post Share on other sites
TheGreenHorse 5 Posted May 19, 2014 Wow, that was fast. Your scripts are always astonishing. 1 Share this post Link to post Share on other sites
Euphoria 147 Posted May 19, 2014 Thanks! It's nothing too special though just a cool idea I had. Share this post Link to post Share on other sites
Djinnet 1 Posted May 19, 2014 I don't know if it's a bug or not... But I have a problem with line 339 "draw_actor_mood" something. I'm so sorry, if I have doing something wrong... Could you take a look at it and makes some "Magic"? I also have mentioned about this in my script request topic, but I don't know if you was followed the topic or not, so I hopes that you'll see this reply in this topic. Again, I'm so sorry if I have done anything wrong. ;W; Share this post Link to post Share on other sites
Euphoria 147 Posted May 19, 2014 (edited) Nevermind, I found the problem already. It was my fault! Just Re-download it. Should work fine now on the map Thanks for telling me I had done something wrong or I never would have known to fix it!! xD Edited May 19, 2014 by Euphoria Share this post Link to post Share on other sites
Djinnet 1 Posted May 20, 2014 There are a new bug again! Line 285 with wrong arguments (0 for 1) something. And well... you're welcome, I guess. Share this post Link to post Share on other sites
Euphoria 147 Posted May 20, 2014 Strange, it's been working fine for me. Let me look again. Okay fixed it again, hopefully there aren't any more problems! Sorry for the trouble! Share this post Link to post Share on other sites
Djinnet 1 Posted May 20, 2014 actually it's okay. You have just forgot to make the (state_id) in 285, so... But when I finds some bugs with this script, I'm pretty sure that you can fixed it. And just a little idea: Wouldn't it be amazing if you can like change the gauge's position on the map, so it's not just up & right side on the map, but like you can move it anywhere on the map to display the gauge? Share this post Link to post Share on other sites
Euphoria 147 Posted May 20, 2014 (edited) I can look into that! Is it working for you now though? Added X and Y coordinate options for map use Edited May 20, 2014 by Euphoria Share this post Link to post Share on other sites
Djinnet 1 Posted May 20, 2014 Yes, it's working very well. Thank you for add that options! Now just a little idea again before i went to bed: Can you also add an ability to show/hide the gauge with script calls? That would be fantastic, and it's okay, if you don't want to do it. Euphoria, you know what? You actually have made my night 10x better now. You're a fantastic scripter, so I hopes that I have also made your day/night better.. :3 Share this post Link to post Share on other sites
Euphoria 147 Posted May 20, 2014 (edited) Yes, I'm very happy you tried my script, and thanks again for reporting the errors instead of giving up on it! I'm glad I could make it closer to what you needed! I'll work on the script calls for you too! Shouldn't be a problem! I added an option to turn the gauge off/on with a switch of your choice! I thought that would be more convenient than a script call. Edited May 20, 2014 by Euphoria Share this post Link to post Share on other sites