Audrey 2 Posted May 19, 2014 (edited) In a fresh project I import the script from its source https://github.com/Archeia/YEARepo/blob/master/Menu/Party_System.rb and take two members and put them in the party. Actors 1 and 2. I make the call lock_actor(1) yet I'm still able to switch around Actor 1 freely. But then I make the call require_actor(1) and that works fine. Edited May 19, 2014 by Audrey Share this post Link to post Share on other sites
Tsarmina 2,611 Posted May 19, 2014 Moving to Script Support~ Share this post Link to post Share on other sites
Akianzax 5 Posted May 20, 2014 This problem was posting on Yanfly's channel.And the solution is there too... it's something u has to change... I think is on the line 362 ( or there... ) change that line and put this return unless $game_party.battle_members.include?(actor) i guess the line said return unless $game_party.battle_members.include?(actor_ID) and that "ID" make u unnable to lock a party member... if u don't uderstand me (my english is really bad) go to yanfly's channel --> Party system and read the comentaries, the solution is there.Hope that help u. Share this post Link to post Share on other sites
Audrey 2 Posted May 20, 2014 Thank you, that does work. 1 Akianzax reacted to this Share this post Link to post Share on other sites