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Debug Frameskip

Type : developer tool

 
Introduction :
Getting tired of rewatching intro? waiting text is being typed? Or wait the move route? But you're to lazy to put choice to skip cutscene? As developer, it must be tedious works if you must rewatching intro or cutscenes. This very simple snippet would help you to skipping frame in order to accelerate game run.
 
Features :
Frame skip as long as you press the button
 
Screenshot :
There is nothing can be shot
 
Scripts :

class << Graphics
  
  alias debug_update update
  def update
    return if Input.press?(:X) && ($TEST || $BTEST)
    debug_update
  end
  
end 

That is all ...
 
Usage :
Puts the script below main but above material
Run the game, and then press A (if you don't change the default keymap)

Edited by TheoAllen

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