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DoubleX RMVXA Caster Aftermath

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Script name

DoubleX RMVXA Caster Aftermath

 

Author

DoubleX

 

Terms of use

None other than not claiming this script as created by anyone except DoubleX or his alias

 

Introduction

Allows users to add effects applied to the casters after casting skills

 

 

#------------------------------------------------------------------------------|
#  * Notetag <change hp: x, s> for skills/items                                |
#    To make a skill or item to change hp of the casters by x after casting it,|
#    put the above notetag into its notebox in the database.                   |
#    Setting s as 0 and 1 indicates decrement and increment respectively.      |
#------------------------------------------------------------------------------|
#  * Notetag <change hp %: x, s> for skills/items                              |
#    To make a skill or item to change hp of the casters by x% after casting   |
#    it, put the above notetag into its notebox in the database.               |
#    Setting s as 0 and 1 indicates decrement and increment respectively.      |
#------------------------------------------------------------------------------|
#  * Notetag <change mp: x, s> for skills/items                                |
#    To make a skill or item to change mp of the casters by x after casting it,|
#    put the above notetag into its notebox in the database.                   |
#    Setting s as 0 and 1 indicates decrement and increment respectively.      |
#------------------------------------------------------------------------------|
#  * Notetag <change mp %: x, s> for skills/items                              |
#    To make a skill or item to change mp of the casters by x% after casting   |
#    it, put the above notetag into its notebox in the database.               |
#    Setting s as 0 and 1 indicates decrement and increment respectively.      |
#------------------------------------------------------------------------------|
#  * Notetag <change tp: x, s> for skills/items                                |
#    To make a skill or item to change tp of the casters by x after casting it,|
#    put the above notetag into its notebox in the database.                   |
#    Setting s as 0 and 1 indicates decrement and increment respectively.      |
#------------------------------------------------------------------------------|
#  * Notetag <change tp %: x, s> for skills/items                              |
#    To make a skill or item to change tp of the casters by x% after casting   |
#    it, put the above notetag into its notebox in the database.               |
#    Setting s as 0 and 1 indicates decrement and increment respectively.      |
#------------------------------------------------------------------------------|
#  * Notetag <add state: id, r%> for skills/items                              |
#    To make a skill or item to add state with id id and rate r to the casters |
#    after casting it, put the above notetag into its notebox in the database. |
#    Normal attack isn't supported by this notetag.                            |
#------------------------------------------------------------------------------|
#  * Notetag <remove state: id, r%> for skills/items                           |
#    To make a skill or item to remove state with id id and rate r from the    |
#    casters after casting it, put the above notetag into its notebox in the   |
#    database.                                                                 |
#------------------------------------------------------------------------------|
#  * Notetag <add buff: id, t> for skills/items                                |
#    To make a skill or item to add buff of parameter with id id and turn t to |
#    the casters after casting it, put the above notetag into its notebox in   |
#    the database.                                                             |
#------------------------------------------------------------------------------|
#  * Notetag <add debuff: id, t> for skills/items                              |
#    To make a skill or item to add debuff of parameter with id id and turn t  |
#    to the casters after casting it, put the above notetag into its notebox in|
#    the database.                                                             |
#------------------------------------------------------------------------------|
#  * Notetag <remove buff: id> for skills/items                                |
#    To make a skill or item to remove buff of parameter with id id from the   |
#    casters after casting it, put the above notetag into its notebox in the   |
#    database.                                                                 |
#------------------------------------------------------------------------------|
#  * Notetag <remove buff: id> for skills/items                                |
#    To make a skill or item to remove debuff of parameter with id id from the |
#    casters after casting it, put the above notetag into its notebox in the   |
#    database.                                                                 |
#------------------------------------------------------------------------------|

 

 

 

Video

https://www.youtube.com/watch?v=efA7D-WCQqw&feature=youtu.be

 

Features

Use of notetags(requires knowledge of notetag usage) to set specific skills to add effects to their caster after casting them

 

Instructions

Open the script editor and put this script into an open slot between Materials and Main. Save to take effect.

 

Compatibility

Scripts aliasing or rewriting method:

- self.load_database under module DataManager
- use_item under class Scene_Battle

may have compatibility issues with this script

Place this script above those aliasing any of these methods if possible

 

FAQ

None

 

Changelog

v1.00a (GMT 1200 25-2-2014):
 - 1st version of this script finished

 

(DoubleX)Caster Aftermath v1.00a.txt

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It would be an awesome update to allow the notetag to determine the scope of the after-effect (like removing states from all allies, all enemies, etc.)

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