Gambit. 84 Posted June 1, 2014 Gambit NoteTagger Current Version: 1.00 Description: This script allows a user to easily tag a range of database objects. Just setup each tag by specifying the type of object and range of IDs then run the game. A message will appear when the objects have been successfully tagged. CLOSE AND REOPEN THE PROJECT for the tags to update. Features: Quickly add note tags to ranges of database objects All objects with note boxes are supported (actors, classes, skills, items, weapons, armors, enemies, states, tilesets, and maps) Required Scripts: None Credits: Gambit Changelog: v 1.00 - May 31, 2014 Initial release Script: Script: Gambit NoteTagger Script v1.00.txt 3 Share this post Link to post Share on other sites
halrawk 11 Posted June 1, 2014 This. Is. Amazing! I'm for sure going to use this for random weapon/armor tags. Will save TONNES of time. Thanks a bunch! Share this post Link to post Share on other sites
Chigoo 38 Posted June 2, 2014 (edited) Thanks, this worked exactly how I wanted! Edited June 2, 2014 by Chigoo Share this post Link to post Share on other sites
Demintika 63 Posted June 2, 2014 Just moment ago I thought "How the hell am I gonna restrict Teleport system on a ton of maps?" Now I remember that scripts can alter project files itself. Share this post Link to post Share on other sites