+ Glasses 606 Posted June 5, 2014 (edited) Author: Mr Trivel Name: Gambler's Forge Version: 1.01 Version history: 1.01 - Items with <No Forge> note tag, are now not listed in the forge. Introduction: For all people who want to gamble their useless items away or want to try and get something useful, can now use Gambler's Forge for that! Features: Adds a Gambler's Forge scene. In which you can select 4 items, and you get 1 random item back. Screenshots: (Item rarities not included) Instructions: Call Gambler's Forge scene by using SceneManager.call(MrTS_Scene_Gamblers_Forge) If you want item to be non-forgeable, type <No Forge> in that item's note box. Script: <Link: Pastebin> Blog: <Link: On blog> Edited June 6, 2014 by MrTrivel 2 Share this post Link to post Share on other sites
Demintika 63 Posted June 6, 2014 Some people won't want their extreme-important unique item that required for their main quest, gets used in this Share this post Link to post Share on other sites
ShidoLionheart 5 Posted June 6, 2014 I think you can optimize this with a notetag that negates the inclusion of some items in this forge, to no waste quest items Share this post Link to post Share on other sites
+ Glasses 606 Posted June 6, 2014 Yup, Updated, note box is the way to go. No more forging your Extra Unique Weapon +99 by accident. 1 Share this post Link to post Share on other sites
Yoroiookami 0 Posted August 5, 2014 Thank you! I'll be using this one for sure. Share this post Link to post Share on other sites
MHRob 8 Posted August 9, 2014 I was messing around with this thing and have noticed 1 bug thus far. When you add items into the forge but then decide to "leave", all the items that were added disappear from your inventory. Is there a way to fix this? Nice script thus far. If I find anything else worth mentioning, I'll edit this post with any of the new findings. Share this post Link to post Share on other sites