+ Glasses 606 Posted June 20, 2014 Author: Mr Trivel Name: Enemies Teach Skill on Death Created: 2014-06-20 Version: 1.0a Idea by: Trickstette Screenshot: Instructions: <OnDeathTeach: X, Y, [A, B, C]> Use this notetag for Enemy note tags. X – ID of the skill to teach Y – Chance of learning it (0.0 – 1.0, 0.0 – being 0% chance and 1.0 being 100% chance to learn) [A, B, C] – E.g. [1, 5, 6, 8, 9] – which classes could learn it. Script: <Link: Pastebin> Blog: <Link: On blog> 1 Share this post Link to post Share on other sites
+ TBWCS 953 Posted June 20, 2014 This is an interesting concept! I always see people or developers using Skill Break (the ones where you steal the skill by guarding), but this is my first time to see a skill taken when the enemy dies Share this post Link to post Share on other sites
Demintika 63 Posted June 20, 2014 Because learning from the void (when level_up) is too mainstream! Share this post Link to post Share on other sites
+ Glasses 606 Posted June 20, 2014 Times changed. No one needs XP or levels anymore. Gotta find new places to learn stuff. Share this post Link to post Share on other sites
Demintika 63 Posted June 20, 2014 (edited) Times changed. No one needs XP or levels anymore. Gotta find new places to learn stuff. Tired of being challenged over and over for the Ultimate Dark spell, the Demon Lord opens a skill shop. The hero either fight a nearly-impossible fight or pay an unreasonable high price for the spell. New script: In-battle shop: Buy the enemies' spell and skip the fight. Edited June 20, 2014 by Demintika Share this post Link to post Share on other sites
Maliki 33 Posted June 20, 2014 OMG The possibilities!!! Question(s): I saw in the script that you can allow dead members to learn the skill. Does this mean every member that has the correct class will learn it, or can it be set that only the killer can learn the skill? Also, is it at all possible to learn a skill based on a particular element or skill being used on the enemy? For example, if you one-shot a slime, you learn the passive skill "Slime killer", which increases damage and hit % when facing other slimes. Or you're facing a wizard and kill him with a fire attack. You then learn "Wizard's Flame." But if you kill the same wizard with an earth attack, you learn "Meteor Swarm" instead. Share this post Link to post Share on other sites
+ Glasses 606 Posted June 20, 2014 @Maliki With Dead members on every single actor that participated in battle and is dead or alive will be able to learn the skill after the enemy dies. And those are nice ideas 'only killer learns it' and 'must be killed with a specific spell/element'. I'll add those tomorrow. 1 Share this post Link to post Share on other sites