Rosenblack 79 Posted September 13, 2012 (edited) Hehe, I'm back now (for awhile) but anyway I think I have a way to fix the bbcode and I will over the next few weeks be updating this list ~sigh~ but it has to be done and I am getting back into game creation since I finishing school now (more time on my hands) I am going to make all the categories have their own post (some may contain more than one in it so that it doesn't take up to much space) so that the bbcode doesn't break like the first post MSL PART 1 MSL PART 3 Menu Effects Saves MSX - Window_SaveFile 1&2 - Melosx XS - Save Manic - Niclas Custom Filenames for Savefiles - Vlue Titles and Gameovers Skip Title Screen - JV Master Skip Title - Melosx Title Screen Skip (if no save file) - regendo Gameover with Choices - regendo N.A.S.T.Y. Animated Main Menu - Nelderson *Website Launch from Title - Modern Algebra Simple Title - Niclas Zerbu Engine - Extra Starting Position Option(from Title) - Zerbu Zerbu Engine - Random Title Graphic - Zerbu Zerbu Engine - Title Screen Window Options - Zerbu Zerbu Engine - Change/Randomize Game Over Graphics - Zerbu Game over With Choices - Regendo Zerbu Engine Aqua - Title Screen Aqua - Zerbu Pic Logo Title - Burandon Simple Main Menu/Title Screen - Wyrelade Menu Neo Menu System - Zetu Angelo Menu - Burandon Simple Menu - Niclas MSX - Scene_Menu MOD - Melosx Switch Menu - Zerbu Ring Menu - Syvkal XS - Icon Menu - Niclas VGZ - Ring Menu - Victor Gomez Battle Windows Misc KMS Cursor Animation - KMS/Mr. Bubble Window Skin Changer - Zrag Message/Text Display, Show Text Editor Custom Message Systems Open Menu During Messages - Regendo *ATS: Special Message Codes - Modern Algebra Message Box Size and Options - Zerbu Victor Engine - Control Text - Victor Sant Victor Engine - Control Codes - Victor Sant Galge Converstation System - Saba Kan Word Wrapping Message Boxes - KilloZapit Texts Text Bar - Death10 Event Text Display - Death10 Victor Engine - SFonts - Victor Sant More Choices - Fomar0153 Z12 - Automatic Nameboxes - Zetu Albhed Translator (Alternate Language) - Fomar0153 N.A.S.T.Y. Event Text Popups - Nelderson WFz - Change Text Colour - AlexxanderX Face in Message Box Parties Party Shifter- IceDragon/Kal Player Switch - Tsukihime Victor Engine - Followers Options - Victor Sant Aeon Party - Fomar0153 Skills, Traits, Items, Equipment, States, Elements General Victor Engine - Action Conditions - Victor Sant XS - Currency Limit XS - Inventory Weight - Niclas Skills Alternate MP X System - Zetu Executable Actions Extension - Zetu Simple Steal Command - Zetu Blue Magic - Fomar0153 *Geomancy - Modern Algebra Blood Magic - Mr. Bubble Skill Level-Up Based on Times Used - Fomar0153 Victor Engine - Custom Basic Actions - Victor Sant Multiple Skill-Types Per Skill - FenixFyreX/Seryuki KMS - Mutable Effect - KMS/Mr. Bubble KMS - Skill Level - KMS/Mr. Bubble EST - Skill Trees - Emerald/Leongon Victor Engine - MP Levels - Victor Sant Victor Engine - Tech Points - Victor Sant Linked Skills - Syvkal Passive Skills - Syvkal XS - Icon Skills - Niclas *Skill Menu With Horizontal Skill-Type - Seiryuki Traits Victor Engine - Trait Control - Victor Sant Extra Traits/Features on Level Up - Fomar0153 Items Sell-Only Shop - Seiryuki Limit Sell Items to Buy Items Selections - Mr. Bubble Hide Shop Item Categories - Seiryuki SEE - Item Menu Ace - CrazyNinjaGuy Categorize Item Scene - Seiryuki Shop Taxes - Emerald Simple Shop - Adrien Victor Engine - Action Effectiveness - Victor Sant Advanced Item Selection - FlipelyFlip Improved Item Processing - Fomar0153 Alchemy - Tidloc Item Dismantling - Tidloc Dynamic Shop System - Tidloc Level Up Item Bonus - Gamesfreak13563 Highlight New Items - Rokan XS - Icon Item - Niclas XS - Popup Item - Niclas XS - Class Items - Niclas XS - Random Items - Niclas Equipment Weapon/Armor Rarity - Zetu DMO - Random Equip - DasMoony EES - Emerald's Equipment Sets - Emerald Dual Wield -&--#62; Free Hands - Fomar0153 Equipment Requirements - Fomar0153 Equipment Levels Up - Fomar0153 Equipment Skills - Fomar0153 Enchanted Equipment - Syvkal Dungeon Tools - Casper667 States State Icon Animation - Jet *State Icon Scroll - Modern Algebra *State Viewer - Modern Algebra Z11 - States+ - Zetu Transformation State - Fomar0153 Elements Creator Tools Tweening - Jet Gif Animation Player - ???nOBodY??? Ruby Development Tools - Adrien Bitmap Functions - FenixFyreX/WhiteFlute Unique Classes Script - Fomar0153 Simple Self Switches - Niclas Map Saver - Omegas7/Yami DMO - XDATA (fixes $data_save problems) - DasMoony AEE - Data Manager - CrazyNinjaGuy Note Tag Reader - Mephistox Sprite and Window Sliding - Khas Path Finder - Khas Pretty Print - Kal Alex REPL - Kal Note Field System - Syvkal Talk File Parser - Kaelan Technical Systems Resolution Screen Resolution Ace - Rukiri Full Screen Misc Mouse System - Jet Game Switch by a Script Condition - Zetu *Pathfinding - Cozziekuns Victor Engine - Event Conditions - Victor Sant Basic Mouse System - Vlue Default System Bug Fixes Map Name Load Fix - CrazyNinjaGuy TP-System "Fix" - Flipelyflip Quick Edit to Name Input Processing - Crimexx English Name Processing - Nirshu Narugami cRmGSS - Picture Bug Fix - Raizen884 Script Bug Fixes Yanfly Bugfixes/Updates - Devon Mullane Compilations *Yanfly Engine Ace [YEA] - Yanfly *- Yanfly Engine Addons - Yami *Kread-Ex Compilation - Kread-Ex Miscellaneous RVDATA2 Compression - Jet Screenshot Taker - Jet Miscellaneous Options - Jet Victor Engine - Base Module - Victor Sant Auto-Backup - Woratana Database Limit Breaker - Woratana YSA - Simple Anti-Lag Event - Yami Copy Events - Fomar0153 DMO - Random Name Script - DasMoony SAI RMXP - Blending Options - Sailerius Header - Tidloc YSE - Patch System - Yami Game Settings - Albic Full Input Keyboard - Cidomar Proximity Events - Vlue Version/Build Number - Vlue Edited September 14, 2012 by Rosenblack 1 Share this post Link to post Share on other sites
Rosenblack 79 Posted September 13, 2012 (edited) MSL PART 1 MSL PART 2 By Author #-9 ???nOBodY??? - Dynamic Class Changer ???nOBodY??? - Eagle Vision ???nOBodY??? - Gif Animation Player A-B Aarowaim - Scene Themes/Scene Skins Adrien - Enemy XP, Gold and Stat Change - Battle Add-On Adrien- Ruby Development Tools Adrien - Simple Shop Adrien - Show Info On Map Adrien - Show Nick Name In Menu Adrien - Steps Window Albic - Game Settings Albic - Throw Items Away AlexxanderX - WFz - Change Text Colour Anton - Enemy HP Bars Anton - Menu Addons *Apolclaydon - Actor Specific 'Normal' Attack Burandon - Angelo HUD Burandon - Angelo Menu Burandon - Angelo Vertical HUD Burandon - Pic Logo Title C-D Casper667 - CSCA Dungeon Tools Casper667 - CSCA Monster Movement Casper667 - CSCA Vehicle Encounters Casper667 - CSCA Vehicle Interiors Cidiomar - Full Input Keyboard Chris Barnett - Spike Engine - Monetary System *Cozziekuns - Pathfinding CrazyNinjaGuy - AEE - Data Manager CrazyNinjaGuy - AEE - Music Player CrazyNinjaGuy - Map Name Load Fix CrazyNinjaGuy - Second Parallax Layer CrazyNinjaGuy - SEE - Item Menu Ace Crimexx - Quick Edit to Name Input Processing Darcangel - Ultimate Parallax DasMoony - DMO - Random Equip DasMoony - DMO - Random Name Script DasMoony - DMO - Liquid & Parallax Script DasMonny - DMO - XDATA (fixes $data_save problems) Dartdaman - Reino RPG Hud Death10 - Event Text Display Death10 - Text Bar Devon Mullane - Yanfly Bugfixes/Updates E-F Efeberk - Behind View Battle System Emerald - EES - Emerald's Equipment Sets Emerald - Job Proficinecy and Rewards Emerald - EPS - Emerald's Property System Emerald - Shop Taxes Emerald/Leongon - EST - Skill Trees Elemental Crisis - Item Encyclopaedia Elemental Crisis - Volume Control FenixFyreX - Bitmap Functions FenixFyreX - Message Window SEs FenixFyreX/Seiryuki - Multiple Skill-Types Per Skill Flipelyflip - Advanced Item Selection Flipelyflip - Battle Transition System Filpelyflip - TP-System "Fix" Flipelyflip - Playtime Window Fomar0153 - Ace Battle Engine Add-On - ATB/Stamina System Fomar0153 - Actor Clone Fomar0153 - Aeon Party Fomar0153 - Albhed Translator (Alternate Language) Fomar0153 - Animated Battlers Fomar0153 - AP System Fomar0153 – Basic Side View Battle System Fomar0153 – Blue Magic Fomar0153 - Copy Events Fomar0153 - Customisable ATB/Stamina Based Battle System Fomar0153 - Custom Equipment Solts Fomar0153 - Dual Wield -&--#62; Free Hands Fomar0153 - Equipment Levels Up Fomar0153 - Equipment Requirements Fomar0153 - Equipment Skills Fomar0153 - Extra Traits/Features on Level Up Fomar0153 - Improved Item Processing Fomar0153 - Include Battle Events From Other Troops Fomar0153 - More Choices Fomar0153 - Multiple Inventories Fomar0153 - Secondary Classes Fomar0153 - Skill Level-Up Based on Times Used Fomar0153 - Transformation State Fomar0153 - Unique Classes Script G-H Gadwin - Actor Name Bitmap Gamesfreak13563 - Level Up Item Bonus Ginolamantino - Gino Reflecting Mirror I-J IceDragon - Party Shifter Jet - Animated Battlers Jet - Battle Pop-Ups Jet - Cache Optimization Jet - Map HUD Jet - Miscellaneous Options Jet - Mouse System Jet - RVDATA2 Compression Jet - Screenshot Taker Jet - Simple Side-View Jet - Splash Screen Jet - State Icon Animation Jet - Tweening [scripter’s Tool] JV Master - 8 - Dir Movement JV Master - Skip Title Screen K-L Kai Monkey - Character Creation with Races Kal - Alex REPL Kal - Pretty Print Kal - Volume Control Kal -Volume Control w/ bars Kaelan - Talk File Parser KMS/Mr. Bubble - KMS - Cursor Animation KGC/Mr. Bubble - KGC Generic Gauge KMS/Mr. Bubble - KMS - Generic Gauge KMS/Mr. Bubble - KMS - Mutable Effect KMS/Mr. Bubble - KMS - Skill Level Khas - Path Finder Khas - Pixel Movement Khas - Light Effects Khas - Sapphire Action System IV Khas - Sprite and Window Sliding KilloZapit - Event Battlers: Chain Battle KilloZapit - Word Wrapping Message Boxes *Kread-Ex - Kread-Ex Compilation M-N Melosx - MSX - Scene_Menu MOD Melosx - Skip Title Melosx - MSX - XP Characters on VX/VXAce Mephistox- Enviroment Manager (formerly Grab & Throw) Mephistox - Note Tag Reader Mikalo - Simple Change Map Display Name Mitchi.exe - Auto Battle when Idle Mithran/Mr. Bubble - Limit Sell Items to Buy Items Selections *Modern Algebra - Animated Parallax *Modern Algebra - ATS: Special Message Codes *Modern Algebra - Boat/Ship Passability for events *Modern Algebra - Drop Options *Modern Algebra - Enemy Stat Variance *Modern Algebra - Geomancy *Modern Algebra - Icon Hues *Modern Algebra - Icon State Scroll *Modern Algebra - State Viewer *Modern Algebra - Website Launch from Title Mr. Bubble - Blood Magic Mr. Bubble - Gender Functions Mr. Bubble - Gender Requirements Nagato Yuki - FModEx Nelderson - N.A.S.T.Y. Animated Main Menu Nelderson - N.A.S.T.Y. Extra Stats Nelderson - N.A.S.T.Y. Event Text Popups Niclas - Simple Gold HUD Niclas - Simple Menu Niclas - Simple Self Switches Niclas - Simple Title Niclas - XS - Alignment Hud Niclas - XS - Class Items Niclas - XS - Currency Limit Niclas - XS - Hero Control Niclas - XS - Icon Item Niclas - XS - Icon Menu Niclas - XS - Icon Skills Niclas - XS - Inventory Weight Niclas - XS - Map Hud Niclas - XS - Popup Item Niclas - XS - Random Items Niclas - XS - Records Niclas - XS - Save Manic Niclas - XS - Teleport Niclas - XS - Variable Hud Niclas - XS - Quit Nirshu Narugami - English Name Processing O-P Omegas7 - Map Saver Pacman - Enemy HUD Prepe - Window_MapName+ Q-R-S Rafael Sol Maker - Ace Perfect Fog Rafael Sol Maker - ACE TRANSITION SET Rafael Sol Maker - Adjusting Encounter Rates Raizen884 - cRmGSS - Picture Bug Fix Regendo - Gameover with Choices Regendo - Multiple Columns in Command Windows Regendo – Open menu during messages Regendo - Title Screen Skip (if no save file) Rhyme - Animated Enemies Rgangsta - XAS ACE Rokan - Symbol Encounter Simplifier Rokan - Highlight New Items Rukiri - Resolution Ace Saba Kan - Ao no Kiseki Saba Kan - Galge Converstation System Sailerius - SAI RMXP - Blending Options Seiryuki - Categorize Item Scene Seiryuki - Left-Side Currency Symbol/Icon Seiryuki - Hide Shop Item Categories Seiryuki - Sell-Only Shop *Seiryuki - Skill Menu With Horizontal Skill-Type Seitensei - Vechicle Additions Shaz - Remember Event Position Snow - Display MP and TP Costs Star - STR33g1 Battle Status Syvkal - Linked Skills & Enchanted Equipment Syvkal - Menu Bars Syvkal - Note Field System Syvkal - Passive Skills Syvkal - Ring Menu Syvkal - Transparent Gold Window T-U-V Tildoc - Dynamic Shop System Tildoc - Alchemy Tildoc - Item Dismantling Tildoc - Header Tildoc - Questlog Tomy - KMS Minimap Tsukihime - FP: Inventory System Tsukihime- FP: Move Routes Tsukihime - Player Switch Tsukihime - Tile Swap Ventwig - Simple Face Hud Victor Gomez - VGZ - Ring Menu Victor Sant - Victor Engine - Actors Battlers Victor Sant - Victor Engine - Action Conditions Victor Sant - Victor Engine - Action Effectiveness Victor Sant - Victor Engine - Animated Battle Victor Sant - Victor Engine - Animation Settings Victor Sant - Victor Engine - Arrow Cursor Victor Sant - Victor Engine -Automatic Battlers Victor Sant - Victor Engine - Base Module Victor Sant - Victor Engine - Cast Animation Victor Sant - Victor Engine - Character Controls Victor Sant - Victor Engine - Character Effects Victor Sant - Victor Engine - Control Codes Victor Sant - Victor Engine - Control Text Victor Sant - Victor Engine - Custom Basic Actions Victor Sant - Victor Engine - Custom Collapse Victor Sant - Victor Engine - Custom Description Victor Sant - Victor Engine - Custom Vehicles Victor Sant - Victor Engine - Damage Limit Victor Sant - Victor Engine - Damage Popup Victor Sant - Victor Engine - Diagonal Movement Victor Sant - Victor Engine - Enemy Actor Conditions Victor Sant - Victor Engine - Encounter Rares Mod Victor Sant - Victor Engine - Event Conditions Victor Sant - Victor Engine - Fog Effects Victor Sant - Victor Engine - Followers Options Victor Sant - Victor Engine - Fixed Parallax Victor Sant - Victor Engine - Light Effects Victor Sant - Victor Engine - Loop Animation Victor Sant - Victor Engine - MP Levels Victor Sant - Victor Engine - Multi Frames Victor Sant - Victor Engine - Multiple Troops Victor Sant - Victor Engine - Rotational Turning Victor Sant - Victor Engine - SFonts Victor Sant - Victor Engine - Target Arrow Victor Sant - Victor Engine - Tech Points Victor Sant - Victor Engine - Trait Control Victor Sant - Victor Engine - Visual Equip Vlue - Actor Stat Window Vlue - Basic Climate System Vlue - Basic Game Time + Night/Day Vlue - Basic Mouse System Vlue - Basic Real Time Vlue - Critical Flash + SE Vlue - Custom Filenames for Savefiles Vlue - Event Position: File Tuning Vlue - Proximity Events Vlue - Restore/Set After Battle/Level Vlue - Version/Build Number W-X-Y-Z Woratana - Auto-Backup Woratana - Database Limit Breaker Woratana/Necromus - Multiple Fogs Wyrelade - Simple Main Menu/Title Screen Xcheater - Unchange Map To Battle BGM Yami - Overlay Mapping *Yami - Yanfly Engine Ace Addons Yami - YSA - Simple Anti-Lag Event Yami - YSA - Battle Mechanisms - Slots Battle Yami - YSA - Battle System - Classical ATB Yami - YSA - Battle System - Charge Turn Battle(CTB) Yami - YSA - Battle System - Charge Turn Battle(Order Gauge) Yami - YSE - Patch System *Yanfly - Yanfly Engine Ace [YEA] Zerbu - Message Box Size and Options Zerbu - Switch Menu Zerbu - Test Sound Effect Zerbu - Zerbu Engine Aqua - Title Screen Aqua Zerbu - Zerbu Engine - Change/Randomize Battle Transition Zerbu - Zerbu Engine - Change/Randomize Game Over Graphics Zerbu - Zerbu Engine - Extra Starting Position Option(from Title) Zerbu - Zerbu Engine - Game Over BGM Zerbu - Zerbu Engine - Random Title BGM Zerbu - Zerbu Engine - Random Title Graphic Zerbu - Zerbu Engine - Toggle Battle BGM Change Zerbu - Zerbu Engine - Toggle BGM/BGS Autoplay Zerbu - Zerbu Engine - Variable-Based Troop Randomizer Zerbu - Zerbu Engine - Title Screen Window Options Zetu - EXACT Extention Zetu - Alternate MP X (Resource System) Zetu - Game Switch by a Script Condition Zetu – Neo Menu System Zetu - Simple Steal Command Zetu - Weapon/Armor Rarity Zetu - Z11 - States+ Zetu - Z12 - Automatic Nameboxes Zrag - Window Skin Changer Edited September 14, 2012 by Rosenblack 1 Share this post Link to post Share on other sites
Kayzee 4,033 Posted September 14, 2012 Oh! I made a few scripts myself! Event Battlers Word Wrapping Message Boxes Share this post Link to post Share on other sites
Ariel Schnee 7 Posted September 18, 2012 You are missing "Ventwig's Pause Menu Add-Ons (Now with Gold Add-on!)" at http://www.rpgmakervxace.net/topic/2588-ventwigs-pause-menu-add-ons-now-with-gold-add-on/ and "Ventwig's Enemy HP Bars (With Boss Bars!)" at http://www.rpgmakervxace.net/topic/2562-ventwigs-enemy-hp-bars-with-boss-bars/ . Share this post Link to post Share on other sites
OmnI15 0 Posted November 13, 2012 can i request a script? i am working on my project that looks like fatal frame,, and i dont know how to make a script that when you push a certain button,, it will enter a first person view with camera ,, here is a example ,, it has reloading state, charging state,, rune damage etc... please help me,, it is the type of battle system that i will use,, pleaseeeeeeeeeeeeee... help me :( :( Share this post Link to post Share on other sites