Nicke 151 Posted April 9, 2012 (edited) Save Maniac IntroductionThis little snippet will make the game auto save like a maniac to a selected index in Scene_Save when a scene is changing, i.e when you go to the menu or transferring to another map. Features Specifiy your own auto save file name. The option to choose which index the auto save script should use. Script can be enabled/disabled by a switch ingame. And more! ScreenshotsNone.How to UseInstructions how to use it can be find inside the script.To install this script, open up your script editor and copy/paste this script to an open slot below Materials but above Main. Remember to save.ScriptGet the script here.UpdatesNone yet.CreditDo credit me, Nicke, if you are planing on using this script. Thanks.Can be use in a commercial project. Edited February 9, 2013 by Nicke 3 Share this post Link to post Share on other sites
+ Abscond 149 Posted April 9, 2012 O.o Sweetness. Just like BulletXT's Autosave. Well done, Nick. Your scripts are always cool. Share this post Link to post Share on other sites
Pikalyze 4 Posted April 10, 2012 Is it possible to autosave by a script command? Share this post Link to post Share on other sites
Nicke 151 Posted April 10, 2012 @Pikalyze: SceneManager.scene.auto_save Share this post Link to post Share on other sites
Chaos17 31 Posted May 27, 2012 (edited) When I return to the titlescreen and wish to continue from the autosave, it doesn't work because I don't have any normal save file. The game consider that i don't have any save file. Edited May 27, 2012 by Chaos17 Share this post Link to post Share on other sites
Venka 0 Posted June 8, 2012 @Chaos17 I had the same problem. For now, you can change SAVE_NAME = "Auto_Save" on line 38 to SAVE_NAME = "Save01" Share this post Link to post Share on other sites