Evgenij 44 Posted July 24, 2014 (edited) "Do It Yourself" - Crafting Description: This script adds a crafting scene to your game. It is a bit different from the other crafting scripts, cause with this script the player dont choose the recipes but need to choose the ingredients Download: Here If you have some suggestions or need some changes feel free to say. mfg. Edited July 24, 2014 by Evgenij 1 Share this post Link to post Share on other sites
dinhbat3 57 Posted July 24, 2014 Great Work Eugen =D I'll be checking this out soon. Definitely have some ideas that might be worth implementing for a system like this. I'll let you know after I check it out. ~ Dinhbat 1 Share this post Link to post Share on other sites
Evgenij 44 Posted July 25, 2014 Thanks for your feedback, I have updated the script and added a new scene which will show you the recipes for the items. You can set it up so that recipes in the scene will only be showed when the item was crafted once. Share this post Link to post Share on other sites
Iedawahato 1 Posted July 28, 2014 I'm liking this crafting script. Share this post Link to post Share on other sites
+ Fisherolol 12 Posted July 29, 2014 it would be useful to disable a craft unless switch/variable is x Share this post Link to post Share on other sites
Evgenij 44 Posted July 29, 2014 @ledawahato Thanks @Fisherolol Can you explain me what exactly you mean, I dont get it. Share this post Link to post Share on other sites
SirCumferance 28 Posted July 30, 2014 He means, Switch 1 is on, crafting is good (like in town, craft hall, etc) but if the switch is off then you cannot craft, useful in a dungeon when things are a bit hairy. Could be good that if you have an item, you can craft but that could be handled the once, perhaps. If Crafting Table purchased then Switch 1 on, that kind of thing. Share this post Link to post Share on other sites
Evgenij 44 Posted July 31, 2014 So just a switch to disable the crafting command in menu? I thought he wanted to use switches to disable certain recipes. But nevertheless I will add option for both mentioned above with the next update. Share this post Link to post Share on other sites
sokita 10 Posted July 31, 2014 this one is the one I'm looking for. Share this post Link to post Share on other sites
Lionheart_84 3 Posted November 17, 2014 Great job !!! And ' possible to add a sound when you create something successfully or when you are wrong ?!? Maybe the sound of a hammer when soothsayers or the sound of something breaking when wrong ?!? Share this post Link to post Share on other sites
Evgenij 44 Posted November 17, 2014 Yeah will add the feature. I work without sound so I often forget all the sound features Share this post Link to post Share on other sites
Lionheart_84 3 Posted November 18, 2014 Thanks for the answer and for Your Availability !!! I appreciate the fact that you taking account of my suggestion !!! I will wait the new version of the script!!! Share this post Link to post Share on other sites
YaibaToKen 0 Posted December 3, 2014 Hello, would it per chance be possible to have a recipe return more than 1 of the desired outcome? For instance, I was trying to use Iron Ore*2 and Small Magic Stone*1 return Magic Bullet*5. If it's already possible, I'd like to ask how, and if it isn't, either it please be added, or if anyone knows how to allow it, either by using a different script or by modifying this one, I'd be glad to know. Share this post Link to post Share on other sites
Evgenij 44 Posted December 4, 2014 Currently a little bit busy but I try to add the features as fast as I can. Share this post Link to post Share on other sites
YaibaToKen 0 Posted December 4, 2014 Currently a little bit busy but I try to add the features as fast as I can. Thank you and hope it's not too much trouble. Share this post Link to post Share on other sites