Euphoria 147 Posted August 15, 2014 (edited) Hurt Faces V1.2 by Euphoria Introduction: This script allows you designate certain face graphics to be used by actors when they reach critical conditions (HP below 25%). Features: Set Face Graphics For Actors When They Are In Critical Condition (Below 25% HP) Change Health Percentage Required To Be In Crisis/Hurt Mode Death Faces(optional) Notice Any Errors? If you notice any errors or have any suggestions for this script, feel free to comment them here or on my website, thanks! Special Thanks: TheoAllen Credits: Credit me (Euphoria) if you want to use this script. The rest of the terms of use are in the scripts header. Download Here Edited August 20, 2014 by Euphoria 3 Share this post Link to post Share on other sites
Nekotori 739 Posted August 15, 2014 Uhm.. is this applicable to battlesystems that uses facesets? Like Yanfly? ^~^ Great job by the way, I was gonna search something like this and *pops* here is what I need xD Share this post Link to post Share on other sites
Euphoria 147 Posted August 15, 2014 (edited) Edit: Just tested it, it works fine with Yanfly's battle system Edited August 15, 2014 by Euphoria 1 Share this post Link to post Share on other sites
Faye V. 52 Posted August 15, 2014 Cool script Euphy. I like scripts like this, short but functional. By the way, is there any way to change the minimum percentage? i think 25% is too low, i'd like something higher like 50% Salut! Share this post Link to post Share on other sites
Euphoria 147 Posted August 15, 2014 (edited) Edit: Updated to V1.1, you can now select the percentage at which your actor will enter into hurt/crisis mode. Edited August 15, 2014 by Euphoria Share this post Link to post Share on other sites
pencilcase27 66 Posted August 15, 2014 (edited) Since the if-statement in draw_actor_face only checks for < and >, it will show no picture in case you have exactly 25% hp. I know thats not very likely, but is there a reason not to add a = to one of them? Edited August 15, 2014 by pencilcase27 Share this post Link to post Share on other sites
Euphoria 147 Posted August 15, 2014 Fixed, thanks for the catch Share this post Link to post Share on other sites
Euphoria 147 Posted August 20, 2014 V1.2 adds "Death Faces", face graphics to be used when the actor is dead or KO'd Share this post Link to post Share on other sites
Wren 179 Posted August 24, 2014 V1.2 adds "Death Faces", face graphics to be used when the actor is dead or KO'd Sweeet, now I can look at my dead characters, hahahahaahahaahhahahahahhhahhahaahah... okay, was that too creepy? 2 Share this post Link to post Share on other sites
TheoAllen 830 Posted August 24, 2014 Hmm... since I also want to update my game, I guess I will try this on actual game :3 Edit :Random thought for suggestion when I tested this out in my game. I'm sure it would be a bit tricky It seems funny if you could change the faceset depends on the state Like, when an actor is under influence of poison, the faceset will looks green. i.e, the graphics changed Do you think you could do that? Share this post Link to post Share on other sites
Euphoria 147 Posted August 24, 2014 Yeah, I'm sure that wouldn't be too hard to implement. The only reason I didn't was because I think Tsukihime has a state face changer! But if you'd rather not have two scripts for it, then I'll add the features to mine when I get some time Share this post Link to post Share on other sites