Szyu 52 Posted August 19, 2014 Hey Folks, I want to share my new script with you: Szyu's Recycling System Introduction This script allows you to define items, weapons and armors which can be recycled. This means they can be broken into other items, weapons or armors. For example you can recycle them to regain materials. How to Use To define an item as recycable, you first have to define an recycle area in the notes by surrounding your "materials" with <recycling> and </recycling>. The interior of this region can be filled by those 3 formulas:i: id, chance, amount w: id, chance, amount a: id, chance, amount For example like this: <recycling> i: 3, 50%, 4 w: 1, 20, 1 </recycling> So what does this block do? First I define the recycling area by <recycling> and </recycling>. Withing this area, I tell the game, that when I recycle the actual item, there is a 50% chance, that I gain 1 - 4 items of id 3 and that there is a 20% chance (note that you don't need the "%") to gain 1 weapon of id 1. So I can control the chance the item will be recycled and what is the maximum amount of items that can be obtained in this process. Screenshots Note of a recycable item, weapon or armor Recycling menu Result message Li​nks Pastebin via Adfly (if you want to support me) Pastebin CreditsCredits to Szyu if you plan to use this script. 1 Share this post Link to post Share on other sites
MHRob 8 Posted August 20, 2014 Pretty neat! Will be giving this a shot. Share this post Link to post Share on other sites