bretk0923 0 Posted September 21, 2014 This seems like a pretty easy thing to find, but after hours of exhaustive research, I cannot find it. A point in the right direction would be appreciated. A direct link to a script would be even more appreciated. I'm attempting to create a state that causes backfire damage to any party that attacks the inflicted party. I've seen a script that does this for armor, but not for states. The flow is essentially as follows: The Player is inflicted with the State called 'Backfire'. While inflicted with 'Backfire', the Enemy attacks the Player. After the attack resolves, regardless of the result, the Enemy takes damage. I would ideally like to be able to relatively easily customize the script to my liking, modifying such things as determining whether the backfire damage occurs before or after the attack, determining how much backfire damage is taken, if there is an element attached to the backfire damage, etc. I currently am using pieces of the Victor Engine in my game, so any scripts that require a different Engine Module will likely not work with my game. Thanks in advance for any help, y'all. Share this post Link to post Share on other sites
DoubleX 208 Posted September 22, 2014 Tsukihime's User Effects Script may do what you want: http://www.himeworks.com/2014/02/user-effects/ It seems to me that elements can't be attached to the backfire damage using this script alone though Share this post Link to post Share on other sites
TheoAllen 830 Posted September 22, 2014 Is this kind of concept do you want to see? Share this post Link to post Share on other sites
bretk0923 0 Posted September 23, 2014 @DoubleX - This script doesn't quite seem to do what I'm looking for. This looks like a script to add further effects to a skill, and I'm looking to create a state that causes the backfire damage when active. Though I might still end up using this script, as it may have some other applications in my game. Thanks! @TheoAllen - That seems to be just the thing I'm looking for. In the gif, it appears as though the girl has activated a sustainable Fire Aura, and the enemy receives damage when he attacks her. Do you have a link to this particular script? Or is it done without a script? Share this post Link to post Share on other sites
TheoAllen 830 Posted September 23, 2014 It's built-in feature from my Theolized Sideview Battle System. I'm afraid I can't port it to be a stand alone script nor will work with any existing battle systems P.S : He is a guy xD Share this post Link to post Share on other sites