blamethepoet 1 Posted November 12, 2014 Hello everybody.I wanted to show you some work in progress screenshots regarding my new project, Urban Fantasy. A game which features magic in an urban environment. The game is in an evaluation phase, I hope to have soon enough work done to successfully start a kickstarter thanks to the company I work for. Battle System As you can see I changed the original Galv system with the Battle Symphony Sys, looking for more customization. I'd like to know what do you think about the battlebacks. About gameplay, well, I just have thought of some parallax mapping. Here I have a simple version of an evaluation trailer I created for my company: https://www.youtube.com/watch?v=7wj6-YWtqbU If you want to know more about the game please visit INDIEDB http://www.indiedb.com/games/urban-fantasy Share this post Link to post Share on other sites
+ dbchest 160 Posted November 12, 2014 i'm digging it. you seem to have put a lot of weight on the SVBS. i don't see any screenshots of your mapping, etc? Share this post Link to post Share on other sites
blamethepoet 1 Posted November 12, 2014 I was unable to load them, so I'm posting some old gameplay images here now attached to this post. The trailer too shows some of these mechanics.https://www.youtube.com/watch?v=7wj6-YWtqbU Share this post Link to post Share on other sites
+ dbchest 160 Posted November 12, 2014 hey man, this looks promising to me. i like it a lot. 1 Share this post Link to post Share on other sites
exzanorxis 1 Posted November 12, 2014 o.o i always wanted to play a rpg set on a modern period like this. and it looks so good >< 1 Share this post Link to post Share on other sites
blamethepoet 1 Posted November 13, 2014 Thanks for the feedback! I wonder about the battlebacks, do you like this style or do you think it creates some problem with the battlers? Share this post Link to post Share on other sites
BurritosJ. 5 Posted January 4, 2015 Thanks for the feedback! I wonder about the battlebacks, do you like this style or do you think it creates some problem with the battlers? I like the backgrounds but the characters look waaaaaay too small! They look like mice haha you might want to make them bigger. Share this post Link to post Share on other sites
Lowercase6 2 Posted January 15, 2015 I like the backgrounds but the characters look waaaaaay too small! They look like mice haha you might want to make them bigger. Agreed, the backgrounds are wicked sweet. I do like the graffiti, and how it's set in an urban environment. Nice work though for sure. Are you using custom tile sets you made for the maps? Looks really slick. Share this post Link to post Share on other sites
blamethepoet 1 Posted January 16, 2015 I like the backgrounds but the characters look waaaaaay too small! They look like mice haha you might want to make them bigger. Agreed, the backgrounds are wicked sweet. I do like the graffiti, and how it's set in an urban environment. Nice work though for sure. Are you using custom tile sets you made for the maps? Looks really slick. Thanks for your comments however I'm thinking of not using tilesets anymore but rather having a Visual Novel system for exploration in a way to save time in doing places and providing much more art and anime feeling. This topic however is old you can have a look here for newer stuff: http://www.rpgmakervxace.net/topic/28295-urban-fantasy-experimental-jrpg/ Share this post Link to post Share on other sites
blamethepoet 1 Posted January 31, 2015 Hi guys we are actually hiring for the following positionsSCRIPTER/PROGRAMMER, PIXEL ARTIST, ILLUSTRATORMORE INFO HEREhttp://www.indiedb.com/forum/thread/recruiting-for-urban-fantasy-urban-jrpg#1001527 Share this post Link to post Share on other sites
blamethepoet 1 Posted May 27, 2015 We are looking for some additional spots to our team: PIXEL ART, ILLUSTRATOR MORE INFO http://www.indiedb.com/games/urban-fantasy/news/open-positions-2 Share this post Link to post Share on other sites