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shinyshinoy

Feed Back Pls My Maps

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hi guys i need some feed back on my maps i am new to rpg maker software and trying to make open world kind of game like

rangnarok or wonderland online game if you guys know not online just offline

means you will have Home system Decoration Cooking Farming and Hunting Monster for materials

 

 

please guys give me some nice feed back on my maps you can tell truth they are good or not and what kind of improvement 

needed

just dont abuse :P

 

Thanks in advance please suggest me impvement :wub:

 

please give suggession with like

 

Map name : sugession so i can understand 

 

Here some new images  21 -11 -14

 

http://postimg.org/gallery/cdag2gty/

Edited by shinyshinoy

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Wow, really well done for someone who is new to the software! ;)

 

The first one is nice and simplistic, however you've used the wrong sort of tile for the very top of the roof. I know you may feel that it looks odd with the recommended tile  to use, but the one you HAVE used for roof that is slanting downwards. (I hope that made sense!)

The trees and flowers at the front of the building are also very similar e.g. tree, flower, tree, flower. Try mixing it up a bit with different coloured flowers or moving the positions of some of the trees.

 

The only thing I found in the second one is to the right, and top left of the map, where the trees are cut off by the buildings!

 

In the third one, having three different types of trees in such a small space is unusual, either stick to the one type, or two at most. Also the fences on the sand threw me a bit, would they be very secure? Perhaps have rocks blocking the way instead, or even palm trees.

 

The forth one is very spacious and empty. Try filling it with some debris, rocks, flowers, or even people/animals! Try looking online for some tilesets for beaches, but remember to give credit!

 

I love the size of the fifth one, lots of places to explore! However, all the buildings look exactly the same! In a town/city there would be distinguishable differences for each building, even if its a tiny difference. Try placing a crack in the bricks here and there, or some vines creeping up the walls for the buildings closest to the forest.

 

I've also noticed that for the entrances to buildings you've used the tile belonging to the entrance of the tent, it looks unusual because you can see the rolled up fabic at the top of the doorway. In one of the default tilesets there should be a black square in the "Inside_B" tileset which could be used for entrances.

 

Good symmetry in the sixth one, however, the stacked boxes on the left look taller than the house! Also the wooden flooring outside the bottom houses looks out of place.

 

The seventh one is really, really good! Great variety of houses, nice foliage and the roofs are well done! The only thing I could find was the grass around the well. Is it a well that's used often? If so, there would be a path leading straight to it on both sides instead of the long grass, since people would be walking to it a lot.

 

Eighth one, pretty good, need some colour somewhere, try some flowers.

 

Last one, couldn't find much to say about it apart from the trees being cut off by the buildings again. Also, I'm curious to know what that white building it and why it's so different to the others.

That's my feedback! :)

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Thanks :wub:

Tiranoua

thanks for feed back on my maps

i will try make more nice and beautiful maps 

Edited by shinyshinoy

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wow looks amazing for a new user. i can tell as you get more use to the program you will do an amazing job in the future. look forward to seeing new designs from you.  :D

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thanks zoren  :D

can any one tell me do i hv to make new toopic agin for more pics

i have made new maps i want to show

but i cant add more

how can i add in same topic my new 5 maps

Edited by shinyshinoy

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Wouldn't you just edit your topic and put them in? You might consider using a website like imgur.com and then upload them there and then spoiler drag your image into here and then close spoiler that way it makes it a little more classier and gets rid of that attachment size limit. :)

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these are fairly decent maps, for Market 1, the trees on the side of the buildings are kind of hiding behind the buildings, i'd suggest maybe using the single tree corner graphics instead of the four tree middle graphic... if that makes sense. Also, on the Mansion 1 map, maybe try try using the shadow tool ( the dark circle on your RMVXA tool bar) to maybe color the right side of those walls that are closer to the player. 

 

Very good though, practice makes perfect i always say.

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