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Phantasy Quest: The Prologue

 

PQ-Screenshot-1-320x240.png

 

Alternative Name : PQ, PQ:P
Engine: RPG Maker VX Ace
Genre: Fantasy RPG
Playtime: Around 2 Hours
Expected Release: Spring 2015

 

Character Bios:

 

Tobias.png

 Tobias:

 It's hard to remember... everything feels too surreal.

 

Niko.png 

 Nikolai

 Outgoing and enthusiastic claims to be good friends with Tobias.

 

Melanthe.png 

Melanthe

 Asshole Black Mage that only helps people when it in turn helps her out. But can be friendly occasionally.

 

Marius.png 

 Marius 

Quiet by nature he is always trying to be considerate and helpful whenever he can.

 

Asmodeus.png 

Asmodeus

  No one knows how powerful he may be.

 

 

Game Screenshots:

Game Launcher

Phantasy-Quest-Launcher.png

 

 

Boss Battle

PQ-Screenshot-28.png

 

 

Weapon Shop

PQ-Screenshot-6.png

 

Random Chest Loot

PQ-Screenshot-7.png

 

 

 

Game Features

 

FeaturesFull.png

 

Credits & Special Thanks:

[Created and Developed by Dragon Lens Studios]
 
 
##Dragon Lens Studios Team Members##
 
Jeffery Miller (Mony): [CEO & Founder, Project Manager, Programmer, Game Designer, Theory Crafter]
Zachary Krizo (Zkrizo): [COO & Co-Founder, Programmer, Game Designer, Content Developer]
Matt B. (DSG): [CFO, Legal Adviser, Assistant Programmer]
Samantha Ledington (smam): [Writer, Character Designer, Character Artist]
Sam Casto (Ganjalf): [story Writer, Level Designer, Concept Designer, Game Designer, Voice Actor]
Andrew Wardle (EchoTempo): [social Media Manager, Public Relations, Theory Crafting, Voice Actor]
Ben Adams (BeagleOfEvil): [social Media, Video Editor]
Jamie Manning (Skrat): [Lead Music Composer, Sound Director, Audio Engineer]
Mihir Modak (Fynnick): [Game Designer, Level Designer]
James Richardson (Jaguar): [Audio Production, Concept Design, Voice Actor]
Chris Horrigan (Syxxan): [Game Designer, Game Tester]
Coty Ternes (That Guy): [backup Audio Tech, Voice Actor]
Darian Mckee (Dosul): [Lead Game Tester, Concept Creator, Theory Crafting]
Skyler Denney (Vinyl): [Game Tester]
Leaf Nelson [Concept Artist, Game Tester]
 
#Phantasy Quest Production Team#
 
##Story##
Sam Casto
Samantha Ledington
 
##Level Design##
Jeffery Miller
Sam Casto
Mihir Modak
 
##Tileset Graphics##
Enterbrain (RTP Graphics)
 
#Character Graphics##
Samantha Ledington
 
##Sound & Music##
~Soundtrack available on soundcloud (5QU1RR3L)~
Jamie Manning
James Richardson
Trent Savage (Title Screen Theme)
Enterbrain (RTP)
 
##Voice Acting##
Andrew Wardle, Voiced Tobias
James Richardson, Voiced Nikolai
Lynette Plowden, Voiced Melanthe
Coty Ternes, Voiced Marius
Sam Casto, Voiced Asmodeus
 
##Programming##
Jeffery Miller
Zachary Krizo
 
##Game Testing##
Darian Mckee
Skyler Denney
Leaf Nelson
Chris Horrigan
 
##Special Thanks##
 
(Script Authors)
[Thank you for being awesome and providing free scripts to the public!]
 
Yanfly
Modern algebra
Blackmorning
Yami
eodore
Cidiomar R. Roas Junior, SGZ
Nicke
Nelderson
Fomar0153
Gary A.M. Kertopermono
KilloZapit
V.M of D.T
Ventwig
Victor Sant
Ocedic
 
(Sprite Artists)
[Thank you for being awesome and providing free sprites to the public!]
 
Holder
Several other artists whose names are lost to due one of their sites being down =(
 
(Game Engines and Tools)
Enterbrain, Thank you for creating the RPG MAKER VX ACE Game Engine!
Game Character Hub, Thank you for making spriting much better!

 

Download Links

[Recommended] Game Install (downloads Game + Updates) (330 MB*)
*Full game size is 400 MB

 

Website

 

Changelog

(Alpha 1.0396 B2)
Version: Alpha 1.0396 B2
Updated 1/26/2014
Build Version: 2
 
Bug Fixes
 
• Fixed block so it does not crash on block anymore.
• Hid the skill types appearing until skills are learned of that type.
• Added the party to appear behind the character after going into the portal.
• Fixed several game breaking bugs.
 
Added Content
 
• Added ability to equip items in battle
 
Changed Content
 
• Made all items speed highest priority.
• Changed names to ??? instead of girl or Mysterious
• Slow text speed to match voices
• Limited drops to a max of 2 items per enemy.
• Changed Dosul's Armor to restore HP rather than Counter Attacking.
• Made all items speed highest priority.
• Lowered spawn rates for chests.
• Lowered Enemy Level ranges and balanced encounters more.
 
Removed Content
 
• Removed some unnecessary script code.
 
=================================================================
 
(Alpha 1.0395) Version: Alpha 1.0395 Date: 11/26/2014
 
Updated 11/26/2014 Build Version: 9
 
Bug Fixes
 
• Several Typo fixes and Minor Bug fixes
• Fix Book library, so that after the cutscene if you leave the library and go back in so you can teleport
• fixed teleporting book to work properly after being teleported to astofs basement
• fixed Dialogue: i'm holding the portal open (no name tag)
• fixed Dialogue: ugh... it's so dark (wrong name tag)
• renamed Falcion to Falchion (Weapon)
• fixed Difficulty script to refresh the window so that new difficulties unlocked are displayed.
• Fixed New Game+ Bugs
• fixed dosul's quest does not work on new game+
• fixed wands blocked all shield equips
• fixed make strike skills show both costs tp and mp
• fixed tuning fork from being able to equip shields with it.
• Fixed Event in Library secret room, to put the book in the bookcase moved up 1 tile.
 
Added Content
 
• added 5 new Ales Myrefale, Myrebuzz, Myrefolly, Darkmyre, Myre Mind Bomb
• added quest log system
• added difficulty selection to game menu
• added debug menu to game menu
 
Changed Content
 
• changed starting battle controls text
• Changed Mimics to scale with the player
• scaled Inn costs based on level(1-4 = 10, 5-9 = 50, 10-19 = 100, ,20-49 = 300 ,50-99 = 500, 100 = Free)
• Changed Dosul's armor to not carry over on new game+
• changed Myrefall ale name to Myrog and changed effect to restore 10% HP and MP
• Improved Party Average formula
• changed new characters to join in as the average party level
 
Removed Content
 
• temporarily removed Controller Support (We are improving it!)
 
=================================================================
 
(Alpha 1.03) Version: Alpha 1.03 Date: 9/9/2014 (launch)
 
Updated 9/12/2014 Build Version: 5
 
Bug Fixes
 
• Shadow drain was giving hp regen to target.
• Revive evade effect outside of battle.
• Fixed missing status icon in status menu.
• Added a door to Asmodeus Dungeon II so that you can access the stairs.
• Fixed blue chests from giving nothing.
• Several Dialog, Item, Skill Typos.
• Fixed Stats for Knights Lance, Several Robes
 
Added Content
 
• Added Controller Support
• Added Smelling Salts to Item Shop.
• Added 2 Side quests for: Arya and  Kerrick
• Added Melanthe Spell casting sound effect.
• Added Percentages for skill effects in descriptions.
• Added Chests to Asmodeus's Chamber
• Added new scripts: OC AUDIO ENCRYPTION, Chest Drop Randomiser
• Added quest reminder for Kerrick
 
Changed Content
 
• Changed Ethers to Percentage based restoral.
• Changed Healing to Percentage based healing.
• Increased EXP and Gold for all enemies.
• Changed Teleportation scene to move characters in basement.
• Changed weapons after final boss battle.
• Changed Ship/Boat battleback
• Changed defense for all armor, Melee armor gives more Physical Def, less Magic Defense, Mage armor More Magic Defense Less Physical Defense.
• Changed some Weapons to have appropriate stats
• Changed Twister, Blizzard, Firefall to be affect all enemies instead of just one.
• Changed name of the Church to just Church after changes in the story.
• Increased the Chance of getting Weapon/Armor chests.
• lowered MP for squire and white mage
• Guthans strike now absorbs a percentage instead of all damage done.
• lowered light and holy spell status effect percentages.
• Made Strike skills use TP and MP.
• Lowered MP cost for Blizzard, Firefall, Lightning bolt, Lightning Storm
• Added MP costs to skills used by rods/staffs and learned skills from weapons
• Changed Font size for descriptions for Weapons, Armor, Items
 
Removed Content
 
• Removed sword Icon from bottom right of status screen.
• Removed "required level" from description of weapons and armor
• Removed Scripts: Scrolling Descriptions.
 
=================================================================
 
(Alpha 1.02) Version: Alpha 1.02 Date: 8/4/2014 Build Version: 1
 
Added Content
 
• Allowed Staffs/rods to give 5tp per attack.
• Added Better chest spawning with Items/Weapons/Armors based on Random Chance
• Added more chests spawns to compensate 1 time spawn
• New Scripts: Added Proximity Detection Script by V.M of D.T, Added Jump To Event Page Script by Estriole
 
Changed Content
 
• White Mage / Black Mage have more HP to balance combat.
• Changed Revival Salts to Evade 100% Physical/Magical for one turn to prevent revive K.O
• One time Spawn Chests in town/dungeons
• Fixed some Typos for Dialogue and events.
 
Removed Content
 
• (TEMPORARY) Removed Roaming monsters will re-add once stable
 
=================================================================
 
(Alpha 1.01) Version: Alpha 1.01 Date: 7/27/2014 Build Version: 2
 
Added Content
 
• Added on-map enemies that roam around.
• Added Random Enemy and chest spawning in Library Dungeon I, II, III.
• New Maps: Library Dungeon I, II, III.
• New Scripts: Script that disables gaining TP from getting hit, script that allows for our randomizing event locator
• New Voices: Added Malanthe and Asmodeus Voice files added the missing files for Nikolai, Marius
 
Changed Content
 
• Changed teleport book to allow to teleport between the Library Dungeon and Myrefall.
• Changed teleport book to be able to be used on any character even when other characters are K.O
• Changed the teleport book to give the teleporting book and then teleport.
• turned off background music for cutscenes
• Amplified Nikolais Voice.
 
Removed Content
 
• Removed Ogre Slayer from being acquired after speaking to Mony
 

 

 

 

Known Bugs/Issues

Controller support Disabled currently we are working on a new system for it =)

 

 

 

 

 

 

 

 

Edited by Monydragon
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