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MinisterJay

ARENA scenes for Bobbi Ficus

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Somehow our Bobbi Ficus has been enslaved and is now stuck fighting in an arena.  Here is just one of the possibilities...

 

BATTLE AGAINST OPPONENT ONE

 

RatkiFightInArena.png

 

BATTLE AGAINST OPPONENT TWO

 

DefeatingTheDefeated.png

 

REACTION FROM THE ARENA PIT BOSS

 

BitPossReactionToKillingADeadParticipant

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Looks to be an interesting scenario. ;)

I'm curious as to the genre of game you're doing right now though. For most games I would imagine the old rules of "show, don't tell"  probably apply - perhaps add a map of the arena, and play an audio clip of a crowd jeering rather than a description of one?

Also, I'm a little confused as to what a "dead arena participant" is and how they can be killed.

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Looks to be an interesting scenario. ;)

I'm curious as to the genre of game you're doing right now though. For most games I would imagine the old rules of "show, don't tell"  probably apply - perhaps add a map of the arena, and play an audio clip of a crowd jeering rather than a description of one?

Also, I'm a little confused as to what a "dead arena participant" is and how they can be killed.

 

The genre is good ole fashioned RPG fantasy.  The arena is actually a place Bobbi gets shoved in and battles...  I LOVE the suggestion of the crowd jeering audio clip.

 

 

In one part of the arena challenges, there are a possibility of getting one of three different Ratkis.  Each challenge has two battles.  In one of the series, there is actually a 33% chance of you drawing the same opponent that you just defeated.  The screenshots above are an example of what happens when that occurs.

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I would say defeated instead of killed in the reaction.  Other than that, it's funny.

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I would say defeated instead of killed in the reaction.  Other than that, it's funny.

 

Thanks for recommendation Brackev.   There is a chance that a player may see that message.  If I put it in the trailer, I wander how replays, I may get just for someone to see how often that message may occur.

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