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Player`s contact and action button problem

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Hello guys,

 

I have a small problem I can`t seem to fix.

I have an event that acts like a block that you can push around. The trigger is the player contact but if the player stands in front of the event and press the action button the process starts as if the player touched it.

 

Is there a way to prevent the event to be trigger by the action button and only by the player`s contact.

 

post-49292-0-02672600-1421533055_thumb.jpg

 

Thank you in advance!

 

FM

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Set it to Player Touch, Direction Fix and place a conditional branch in the event.

 

Conditional Branch: If C button is being pressed.

     Do Nothing (Leave it blank)

Else

    Move commands.

 

This will check to see if it is being activated by the action button and if it is, will do nothing. Leaving the only activation method as Player Touch.

Edited by Necromedes

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