Jump to content

Recommended Posts

A quick script I whipped up for a side project of mine. Thought I'd share it.

The script adds a small HUD on the map that shows you the direction of certain nearby events. Just set the event's name as "GALRAD Name" to have them show up on the HUD as "Name", together with an arrow pointing in their direction.

If you want a tracked event to no longer show up, just activate its Self Switch D.

Screenshots

 

 

tjfi4Lf.png

Ztz6rZE.png

BUGlfOJ.png

 

 

 

Editable settings:

*Switch to be used to activate/deactivate the function

*Local switch to use to hide events

*Number of items to show in the window

*Map event limit

*Intensity of the fading effect for faraway targets

*Orthogonal angle (At which angle the script will show events to be "directly" North, South, East or West of the player instead of a diagonal direction)

 

Code (Pastebin)

Download Demo (In Italian)

Edited by Gallade

Share this post


Link to post
Share on other sites

This is actually pretty good. I can definitely use this for my current game :) Good job!


But... uh... your links aren't working. Or at least for me.

Share this post


Link to post
Share on other sites

Updated the script.

 

You can now adjust the angle at which events will be considered in an orthogonal or diagonal direction from the player.

Also, you can now use special characters in the event names. For instance, "GALRAD\i[122]\n[1]'s Cat" will show the event as "heart_icon.jpgEric's Cat"

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

×
Top ArrowTop Arrow Highlighted