Nicke 150 Posted April 26, 2012 (edited) XS - Random Items Version 1.0a IntroductionThis snippet enables you to give randomized rewards to the player based on the current actors level. Features Give rewards based on the current actors level. For items you can specify how big amount you can get using a variable. Popup support is included if you are using XS - Popup Item or Vlue's Sleek Item Popup. And more! ScreenshotsNoneHow to UseInstructions how to use it can be find inside the script.To install this script, open up your script editor and copy/paste this script to an open slot below Materials but above Main. Remember to save.ScriptGet the script here.UpdatesReleased 1.0a. Added support for Sleek Item Popup (Remember to credit Vlue if you are using that script).CreditDo credit me, Nicke, if you are planing on using this script. Thanks.Can be use in a commercial project. Edited March 14, 2014 by Nicke Share this post Link to post Share on other sites
Nicke 150 Posted November 2, 2012 Released 1.0a. See OP for more details. Share this post Link to post Share on other sites
Sheo 0 Posted March 12, 2014 Hello! This is good script, but link not work ( Share this post Link to post Share on other sites
Narzori 0 Posted June 10, 2014 (edited) This may come across as a newb question, but where do I put "AMOUNT_VAR" in the script to get more then 1 item? should it be like this: r_item(:item) AMOUNT_VAR or AMOUNT_VAR r_item(:item) -edit Actually I figured out where to put it, now just got to figure out how to make it random. What I'm trying to do is get a random number of items to "drop" from chests. (like between 1 & 5 of the same item) Edited June 10, 2014 by Narzori Share this post Link to post Share on other sites