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Turn 51 >
 
[Passive]
HP Regen: Hero regains 1 HP!
 
[Action]
Hero attacks!
Boss took 1 damage!
 
[Result]
Boss HP: 882 [Frozen]
Hero HP: 58 [CriticalFull Heal]
 
[inventory]
Potion x1 (heals 50 hp)
Gold: 37
 
[Help]
[Critical: Full Heal] state - The following state is applied when HP reaches critical state. (1/4 HP) : Fully recovers health. (To a maximum of 100 HP)
[Frozen] state -  Loses one turn in order to defrost. Dispelled after fire damage is taken.
 
Turn End >

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Turn 52 >
 
[Passive]
HP Regen: Hero regains 1 HP!
 
[Action]

A wild Fairy emerged!

Fairy cast Drink Cold Coffee!

Boss back to Normal!

Fairy Ran Away!

Hero attacks!
Boss took 1 damage!
 
[Result]
Boss HP: 881 
Hero HP: 59 [CriticalFull Heal]
 
[inventory]
Potion x1 (heals 50 hp)
Gold: 37
 
[Help]
[Critical: Full Heal] state - The following state is applied when HP reaches critical state. (1/4 HP) : Fully recovers health. (To a maximum of 100 HP)
 
Turn End >

Edited by NinjaBoyX

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Turn 53 >
 
[Passive]
HP Regen: Hero regains 1 HP!
 
[Event]
A stat correction occurs!
Hero regains 1 HP!

[Action]
Hero attacks!
Boss took 1 damage!
 
[Result]
Boss HP: 880 
Hero HP: 60 [CriticalFull Heal]
 
[inventory]
Potion x1 (heals 50 hp)
Gold: 37
 
[Help]
[Critical: Full Heal] state - The following state is applied when HP reaches critical state. (1/4 HP) : Fully recovers health. (To a maximum of 100 HP)
 
Turn End >

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(damn fairies)

<turn 54>

Hero uses Coin hand launcher technique

Hero flicks five gold pieces at boss at super high speeds

Boss takes 5 damage

Hero loses 5 gold

Boss HP 875

Hero HP 61 (Critical full heal)

 

Inventory

potionX1 (heals 50 HP)

Gold: 32

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Turn 55 >
 
[Passive]
HP Regen: Hero regains 1 HP!

[Action]
Hero uses Gold Toss!

Hero throws 32 gold at Boss!
Boss took 6 damage!
 
[Result]
Boss HP: 869 
Hero HP: 62 [CriticalFull Heal]
 
[inventory]
Potion x1 (heals 50 hp)
 
[Help]
[Critical: Full Heal] state - The following state is applied when HP reaches critical state. (1/4 HP) : Fully recovers health. (To a maximum of 100 HP)
 
Turn End >

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(guess that's what happens when you throw in bulk, they just don't live up to their potential.)

 

<Turn 56>

Hero attacks normally. because why not?

 

A wild fairy appeared

Fairy used "state cleanser"

Hero lost the Critical full heal state

The wild Fairy flew away

 

Boss HP 868

Hero HP 63

 

Inventory:

Potionx1 (Heals 50HP)

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Turn 57 >
 
[Passive]
HP Regen: Hero regains 1 HP!

[Action]

Boss attacks!

Hero took 25 damage!
Hero attacks!

Boss took 1 damage!
 
[Result]
Boss HP: 867
Hero HP: 39
 
[inventory]
Potion x1 (heals 50 hp)
 
Turn End >

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Hero Regains 1 HP!

39 + 1 = 40

 

Hero uses Sacrifice!
Boss and Hero both lose 10 HP!

40 - 10 = 30HP (Hero)

867 - 10 = 857HP (Boss)

 

[Result]
Boss HP: 857
Hero HP: 30
 
[inventory]
Potion x1 (heals 50 hp)

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Turn 59 >
 
[Passive]
HP Regen: Hero regains 1 HP!

[Action]

Hero attacks!

Boss took 1 damage!
 
[Result]
Boss HP: 856
Hero HP: 31
 
[inventory]
Potion x1 (heals 50 hp)
 
Turn End >

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< Turn 60 >

 

[Passive]

HP Regen: Hero regains 1 HP!

 

[Action]

A friendly Dragon apeared!

Dragon Attacks!

Boss took 855 damage!

Hero took 30 damage!

Hero attacks!

Boss took 1 damage!

Boss fainted!

Hero Won!

 

[Result]

Boss HP: 0

Hero HP: 2

 WD

[inventory]

Potion x1 (heals 50 hp)

 

< Turn End >

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< Turn 60 >

 

[Passive]

HP Regen: Hero regains 1 HP!

 

[Action]

A friendly Dragon apeared!

Dragon Attacks!

Boss took 855 damage!

Hero took 30 damage!

Hero attacks!

Boss took 1 damage!

Boss fainted!

Hero Won!

 

[Result]

Boss HP: 0

Hero HP: 2

 WD

[inventory]

Potion x1 (heals 50 hp)

 

< Turn End >

¬_¬

  • Like 1

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< Turn 61 >

 

[Passive]

HP Regen: Hero regains 1 HP!

 

[Action]

Boss speaks!

"MUAHAHAHA, THIS IS NOT OVER YET, HERO!"

Boss revives and recovers 850 HP!

 

Hero uses a Potion.

Hero recovers 50 HP!

 

[Result]

Boss HP: 850

Hero HP: 53

 

[inventory]

-Empty-

Edited by Eien Nanashi
  • Like 2

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< Turn 62 >


 


[Passive]


HP Regen: Hero regains 1 HP!


 


[Action]


Hero attacks!


Boss took 1 Damage!


 


[Result]


Boss HP: 849


Hero HP: 54


 


[inventory]


-Empty-


 


< Turn End >


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< Turn 63 >


 


[Passive]


HP Regen: Hero regains 1 HP!


 


[Action]


Hero uses vampire's rage!


Boss took 5 Damage!


Hero recovers 5 HP!


Hero gains Vampire state!


 


[Result]


Boss HP: 849


Hero HP: 59 [VAMPIRE]


 


[inventory]


-Empty-


 


< Turn End >


 


Buff info:


Vampire - Each attack made by the user will gain HP depending on how much damage was dealt on the boss.


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< Turn 64 >

 

[Passive]

HP Regen: Hero regains 1 HP!

 

[Action]

Hero use Mega Run

Boss took 2 Damage!

Hero recovers 2 HP!

 

[Result]

Boss HP: 847

Hero HP: 61 [VAMPIRE]

 

[inventory]

-Empty-

 

< Turn End >

 

Buff info:

Vampire - Each attack made by the user will gain HP depending on how much damage was dealt  on the boss.

 

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, Turn 65 >


 


[Passive]


HP Regen: Hero regains 1 HP!


 


[Action]


Hero attacks!


Boss took 1 Damage!


Hero recovers 1 HP!


 


[Result]


Boss HP: 846


Hero HP: 63 [VAMPIRE]


 


[inventory]


-Empty-


 


< Turn End >


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< Turn 66 >


 


[Passive]


HP Regen: Hero regains 1 HP!


 


[Action]


Hero attacks!


Boss took 1 Damage!


Hero recovers 1 HP!


 


[Result]


Boss HP: 845


Hero HP: 65 [VAMPIRE]


 


[inventory]


-Empty-


 


[Help]


[Vampire] state - Drain 100% of damage dealt as health.


 


< Turn End >


Edited by Rikifive

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< Turn 67 >


 


[Passive]


HP Regen: Hero regains 1 HP!


 


[Action]


Boss attacks! (A little bit late today)


Hero took 25 Damage!


 


[Result]


Boss HP: 845


Hero HP: 41 [VAMPIRE]


 


[inventory]


-Empty-


 


[Help]


[Vampire] state - Drain 100% of damage dealt as health.


 


< Turn End >


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Hero casts a fire spell at the boss

 

Boss takes 3 damage and is burned

Hero heals for 4 hp (3+1 from passive)

Boss takes 1 point of damage from burn

 

Boss HP 841 Burn

Hero HP 69 HP Vampire

 

Buff info

Vampire: Absorbs 100% of damage done as health

Burn: Causes one point of damage per turn

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< Turn 69 >

 

[Passive]

HP Regen: Hero regains 1 HP!

 

[Action]

Hero uses Rising Blade!

Boss took 5 damage!

Hero regains 5 HP!

 

Boss took 1 damage due to Burn!

 

[Event]

A Stat Correction occurred.

 

[Result]

Boss HP: 835 [burn]

Hero HP: 51 [Vampire]

 

[inventory]

-Empty-

 

[Help]

[Vampire] State - Heal HP equivalent to 100% of damage dealt. 6 turn(s) left.

[burn] State - Causes 1 damage per turn. 2 turn(s) left.

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Turn 70 >
 
[Passive]
HP RegenHero regains 1 HP!
 
[Action]
Hero uses Shadow Strike!

A Critical Hit!
Boss took 3 damage!
Hero regains 3 HP!
 
Boss took 1 damage due to Burn!
 
[Result]
Boss HP: 831 [burn]
Hero HP: 55 [Vampire]
 
[inventory]
-Empty-
 
[Help]
[Vampire] State - Heal HP equivalent to 100% of damage dealt. 5 turn(s) left.
[burn] State - Causes 1 damage per turn. 1 turn(s) left. 

Edited by Rikifive

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Turn 71 >
 
[Passive]
HP RegenHero regains 1 HP!
 
[Action]
Boss attacks!

Hero took 25 Damage!
 
Boss took 1 damage due to Burn!

Boss stopped burning!
 
[Result]
Boss HP: 830
Hero HP: 31 [Vampire]
 
[inventory]
-Empty-
 
[Help]
[Vampire] State - Heal HP equivalent to 100% of damage dealt. 4 turn(s) left.

 

Turn END >

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Turn 72 >
 
[Passive]
HP RegenHero regains 1 HP!
 
[Action]

 

Hero uses ability Steal!

Boss took 5 damage!

Hero stole 2 Heal!

 
[Result]
Boss HP: 825
Hero HP: 32 [Vampire]
 
[inventory]
-Empty-

 

[skills]

Steal (permanent)

Heal (x2)

Shadow Strike (permanent)
 
[Help]
[Vampire] State - Heal HP equivalent to 100% of damage dealt. 4 turn(s) left.

 

Turn END >

Edited by KilerDiLeo

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This post is highjacked by Ninjas!!! Hahahah

<turn 73>

Passive

HP regen by hero : 1 hp regen.

Action

Hero choose Pikachu!

Pikachu use thunder bolt!

Mistakely pikachu use it on hero!

Hero took 15 damage!

Hero throw pokeball on the boss!

Boss took 10 damage!

Pokeball cracked Pikachu released!

 

Result

Boss : 815

Hero : 27 (vampore)

 

Anything which are left you can see on the above post because i have to type every thing sorry for it :(

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<turn 74>

Hero gains 1 HP!

27 + 1 = 28

 

Hero casts Heal!

Hero heals 10 HP!

28 + 10 = 38

 

<result>

Boss - 815

Hero - 38 HP

 

[Help]
[Vampire] State - Heal HP equivalent to 100% of damage dealt. 4 turn(s) left.

 

< Turn END >

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