lonequeso 1,921 Posted January 27, 2017 Yay progress! Keep at it Share this post Link to post Share on other sites
Saeryen 299 Posted June 9, 2017 (edited) Here are the screencaps for the beginning cutscenes! Edited June 9, 2017 by Saeryen 1 Share this post Link to post Share on other sites
lonequeso 1,921 Posted June 9, 2017 Niiice! Good opening. Enough exposition so you know what's going on w/out being overly long. One suggestion and one idea. Suggestion: For those outdoor screens, overlay some moving clouds and/or have some animals run around. Just a little something extra to make the world feel really alive. Idea: For the description of the sun, moon, and stars, show some pics of them. Share this post Link to post Share on other sites
+ Takeo212 1,079 Posted June 10, 2017 I agree with Lone. From the screenshots, I can tell your parallax doesn't move. I suggest having atleast a horizonal loop of 1 movement speed, just to give some kind of life. I also still find your text box to be to bright for white text. I suggest either darkening the colour a little or get a font with a thick black outline. Overall, your maps are always so colourful. I am still keeping an eye on this for updates~ 1 Share this post Link to post Share on other sites
Saeryen 299 Posted June 10, 2017 Thanks, Takeo! I don't really know how to do a darker font. Can you change it yourself in one of RM's scripts, or do you have to get it from somewhere else? Share this post Link to post Share on other sites
Saeryen 299 Posted July 12, 2017 I am proud to announce that a problem I was having regarding a vehicle interior has been fixed! Thank you roninator2! 1 Share this post Link to post Share on other sites
Saeryen 299 Posted September 25, 2017 With my new computer, I figured out some of the brightness issues. I have thus made the trees in Cattilian and a couple other locations paler. What do you think of this? I noticed the image is for some reason not as bright as it is in game. Share this post Link to post Share on other sites
lonequeso 1,921 Posted September 25, 2017 That looks better. I remember being blinded by your pink trees before. Share this post Link to post Share on other sites
Saeryen 299 Posted November 8, 2017 New banner and icons! 1 Share this post Link to post Share on other sites
ixfuru 7 Posted December 15, 2017 Love the setting...on a flat land surrounded by fog and that the stars are winged-cats. I've always loved open-world games too. I can code in Ruby, so if you need some type of game-specific script, I may be able to help. Best of luck on your project Saeryen! 1 Share this post Link to post Share on other sites
Saeryen 299 Posted December 16, 2017 18 hours ago, ixfuru said: Love the setting...on a flat land surrounded by fog and that the stars are winged-cats. I've always loved open-world games too. I can code in Ruby, so if you need some type of game-specific script, I may be able to help. Best of luck on your project Saeryen! Thanks so much for your support! Share this post Link to post Share on other sites
Saeryen 299 Posted February 6, 2018 (edited) I have a WIP OST playlist now! Catty Lands Original Soundtrack Please tell me what you think of it! Caution: Silent Port - Arrasiann (track 7) is louder than the others, I want to work on fixing that Edited February 6, 2018 by Saeryen Share this post Link to post Share on other sites
Saeryen 299 Posted April 10, 2018 Haven't posted for a loooong time. Rest assured I am still working on this game. What do you guys think of the OST so far? I made most of the tracks in MuseScore and a few in ProTools (which was only available to me during a certain college class). I would love general feedback as well as thoughts on specific tracks. =) 1 Share this post Link to post Share on other sites