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ReidenLightman

Custom Battle Interface

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I need a battle system built with a new UI and turn order system.

 

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It does require each actor being paired with a picture, so I'd like for that part to work by adding a note to the actor.

<BattlePicture: PictureName.png> #determines picture used in battle for this actor
<TurnPicture: PictureName2.png>  #determins what image to use for turn order

One thing the pictures don't explain is that we'd like characters to drop out of the scene when they faint and come back into the scene when they're resurected. Also, TP, MP, HP should all use the game's global vocabulary. So if I change MP to SP, the gauge is now called SP.

 

This is a turn-by-turn system with turn order being determined by which characters are faster.

 

Damage popups are a plus, but not necessary.

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Edited by ReidenLightman

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You might want to check this out: http://www.rpgmakervxace.net/topic/33999-favor-exchanges/

 

Your request is quite big, I might be able to do it, but that would take up a lot of my time, so I don't know if I would do it without anything in return, but maybe that's just me.

 

Well, I do compose music. MIght be able to dig up an extra few bucks lying around. Wouldn't be a lot. I know it's a huge load, but I'm still remaining hopeful since I know it's going to take me months before I know enough about Ruby to do anything like this.

 

Is there anything, music, art, writing help, etc. that you'd want? Maybe you have a game you'd like help on. My team and I are always up to help another.

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Hmm could I see some art too?


But so far I think I'll do it, I'll just have that favor at a later point. I'm working on a game that might require some music, art or trailer, but for now, your request. I'll PM you.

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