Dynamite61414 0 Posted August 12, 2015 So, I'm making a horror game based off a short story I wrote a few years ago. This is the first time I've ever tried making a game, so I'm really new to this. I've gotten to the first big "demon thing appears" scene. Got my events set up so the demon appears, walks toward player, player backs up, repeat once more. At this point, the demon is supposed to chase the player. I can get the demon to run at the player, but the player is still frozen and can't move. I believe I have any autorun events turned off before the player needs to move, but I will be double and triple checking that. Is there anything I might be missing? It's driving me crazy. Share this post Link to post Share on other sites
devonm0 37 Posted August 13, 2015 If you're using a 'set move route' command to make the chase happen, then make sure the 'wait' box is unchecked. That's your first order of business. If that's taken care of, then disregard this part. If you need to disable waiting on the movement command, then do so by turning on 'repeat'. Obviously the two cannot be on simultaneously, and using 'repeat' will mean that you can get away with just the 'move toward player' command once. Share this post Link to post Share on other sites