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Cyberdrakes

Add or remove actor using variable directly

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Hello all, i'm here need some help with adding / removing actor.

Since the default engine can only add / remove actor manually (add actor A, add actor B, etc.) i need a way to add / remove actor directly by using the variable to determine which actor will be added / removed.

It does can be done by using conditional branches, but looking at the number of actor i have, it will become a very very (very) long event ._.

So can someone give an idea or maybe this can't be done unless using script?

I can provide further info if it still not clear enough

Thx

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