AzureBurstKing 72 Posted September 7, 2015 - Boss took 1 damage 75 / 100 0 / 15 42---[INVENTORY] Health Potion x 1 Mana Potion x 1 Share this post Link to post Share on other sites
+ Takeo212 1,079 Posted September 7, 2015 (edited) - Boss took 1 damage 75 / 100 2 / 15 40--- [INVENTORY] Health Potion x 1 Mana Potion x 1 Corrected a mistake in MP regen and Boss HP. Edited September 7, 2015 by Takeo212 Share this post Link to post Share on other sites
Rikifive 3,411 Posted September 7, 2015 (edited) - Boss attacks! Posters took 20 damage! - Posters recovered 5 HP! 60 / 100 0 / 15 40--- [INVENTORY] Health Potion x 1 Mana Potion x 1 (= Edited September 7, 2015 by Rikifive Share this post Link to post Share on other sites
AzureBurstKing 72 Posted September 7, 2015 - Boss took 1 damage 75 / 100 1 / 15 39--- [INVENTORY] Health Potion x 1 Mana Potion x 1 Share this post Link to post Share on other sites
+ Takeo212 1,079 Posted September 7, 2015 - Boss took 1 damage 60 / 100 2 / 15 38--- [INVENTORY] Health Potion x 1 Mana Potion x 1 @ShovelDiLeo: Just copy and paste the above poster and modify your stats accordingly to the rules. If you need help with stat amounts, the command icons are clickable for instructions. Also, fixed HP amount also. 1 Share this post Link to post Share on other sites
Rinoazelda 287 Posted September 7, 2015 - Boss took 1 damage 60 / 100 2 / 15 38 --- [INVENTORY] Health Potion x 1 Mana Potion x 1 @ShovelDiLeo: Just copy and paste the above poster and modify your stats accordingly to the rules. If you need help with stat amounts, the command icons are clickable for instructions. Also, fixed HP amount also. You didn't do it right so I got confused. So stats were unbalanced. - Boss took 1 damage 60 / 100 3 / 15 37 --- [INVENTORY] Health Potion x 1 Mana Potion x 1 Share this post Link to post Share on other sites
+ Takeo212 1,079 Posted September 7, 2015 - Boss took 1 damage 60 / 100 4 / 15 36--- [INVENTORY] Health Potion x 1 Mana Potion x 1 I did do it right I was just fixing up the mistakes on a previous post so the stats were balanced. Share this post Link to post Share on other sites
Rikifive 3,411 Posted September 7, 2015 (edited) - Posters recovered 5 HP! 65 / 100 2 / 15 36--- [INVENTORY] Health Potion x 1 Mana Potion x 1 Yup, Takeo corrected wrong stats, that were made in post #80. She fixed that correctly and stats are now balanced. Thanks Takeo for keeping an eye on it. (= @ShovelDiLeo you did that correctly anyway, so everything is fine. (= Also, please tell me how the descriptions look for you. I was making small images, but then I started making bigger ones like in Mana Potion. Tell me which one is better readable and I'll change them soon. Thank you. (= Edited September 7, 2015 by Rikifive Share this post Link to post Share on other sites
+ Takeo212 1,079 Posted September 7, 2015 (edited) - Boss took 1 damage 65 / 100 3 / 15 35--- [INVENTORY] Health Potion x 1 Mana Potion x 1 I think the small ones looked nicer and such, but the bigger one is fairly easier to read, though I personally was startled the first time I opened the mana potion due to how big it was! Maybe something in between? A little smaller, but not that small? I like that idea though, it's helpful~ Edited September 7, 2015 by Takeo212 Share this post Link to post Share on other sites
Rikifive 3,411 Posted September 7, 2015 - Posters recovered 5 HP! 70 / 100 1 / 15 35--- [INVENTORY] Health Potion x 1 Mana Potion x 1 Yup, that's the best solution. (= I'll change them later. Share this post Link to post Share on other sites
Rinoazelda 287 Posted September 7, 2015 (edited) - Boss took 1 damage 70 / 100 2 / 15 34--- [INVENTORY] Health Potion x 1 Mana Potion x 1 I can read them. Edited September 7, 2015 by ShovelDiLeo Share this post Link to post Share on other sites
Rikifive 3,411 Posted September 7, 2015 - Posters recovered 5 HP! 75 / 100 0 / 15 34--- [INVENTORY] Health Potion x 1 Mana Potion x 1 Share this post Link to post Share on other sites
Rinoazelda 287 Posted September 7, 2015 - Boss took 1 damage 75 / 100 1 / 15 33--- [INVENTORY] Health Potion x 1 Mana Potion x 1 Please stop recovering HP. I wanted to do Fireball. Share this post Link to post Share on other sites
Thejaxinator 106 Posted September 7, 2015 (edited) - All MP Yay! 75 / 100 15 / 15 33--- [INVENTORY] Health Potion x 1 there you go Edited September 7, 2015 by thejaxinator03 Share this post Link to post Share on other sites
Rikifive 3,411 Posted September 7, 2015 - Posters recovered 5 HP! 80 / 100 12 / 15 33--- [INVENTORY] Health Potion x 1 Share this post Link to post Share on other sites
Thejaxinator 106 Posted September 7, 2015 - Boss took 5 damage 80 / 100 10 / 15 27--- [INVENTORY] Health Potion x 1 Share this post Link to post Share on other sites
Rikifive 3,411 Posted September 7, 2015 (edited) - Posters recovered 5 HP! 85 / 100 8 / 15 28--- [INVENTORY] Health Potion x 1 /!\ Corrected Boss' HP. Edited September 7, 2015 by Rikifive Share this post Link to post Share on other sites
+ Takeo212 1,079 Posted September 7, 2015 - Boss took 1 damage 85 / 100 9 / 15 27--- [INVENTORY] Health Potion x 1 Aww, we could've kept that for when the harder bosses started~ Riki's constant healing makes me fear the next bosses attack power. Share this post Link to post Share on other sites
Rikifive 3,411 Posted September 7, 2015 - Posters recovered 5 HP! 90 / 100 7 / 15 27---[INVENTORY] Health Potion x 1 Don't worry, just filling up. (=Yeah, items may be useful later, when bosses will get tougher. =PIt's so funny to play 'an Online co-op RPG' xD Share this post Link to post Share on other sites
+ Takeo212 1,079 Posted September 7, 2015 (edited) - Boss took 1 damage 90 / 100 8 / 15 26---[INVENTORY] Health Potion x 1 This is like an RPG where items do matter ~ I like the slow, gradual pace too. No over spam or anything, just casualness. Potions are better for tougher bosses since they heal more than 5 also - and save MP. Mana Potions are best for emergencies in case of bulk heal later if we get hit hard. Edited September 7, 2015 by Takeo212 1 Share this post Link to post Share on other sites
Rikifive 3,411 Posted September 7, 2015 - Posters recovered 5 HP! 95 / 100 6 / 15 26---[INVENTORY] Health Potion x 1 That's absolutely right! (= Share this post Link to post Share on other sites
+ Takeo212 1,079 Posted September 7, 2015 - Boss took 1 damage 95 / 100 7 / 15 25---[INVENTORY] Health Potion x 1 Share this post Link to post Share on other sites
Rikifive 3,411 Posted September 7, 2015 - Posters recovered 5 HP! 100 / 100 5 / 15 25---[INVENTORY] Health Potion x 1 Full =3 1 Share this post Link to post Share on other sites
+ Takeo212 1,079 Posted September 7, 2015 (edited) - Boss took 1 damage 100 / 100 6 / 15 24---[INVENTORY] Health Potion x 1 Yay! Riki, the teams cleric :3 I just like saving magic. Was considering the idea of a TP system too, similar to MP but allows you to also use a skill or 2. That way you can save up one and use another for higher bosses - but I think that would ruin the simplicity of the game :< I like it like this~ (also, last post before bed!) Edited September 7, 2015 by Takeo212 1 Share this post Link to post Share on other sites
Rikifive 3,411 Posted September 7, 2015 (edited) - Boss took 1 damage! 100 / 100 7 / 15 23---[INVENTORY] Health Potion x 1 =3 TP sounds nice and I'd add it - but even without that, there are sometimes problems with stats already. Adding another stat would make it only worse if you know what I mean. ; ) It's not that I don't want to add stuff, for me it can be totally complex, but the others might have problems and it will be difficult later to watch out for that and correct stats. For now let's leave it as is. (= Okay, good night =3 - I hope to get some sleep soon too. (= Edited November 11, 2016 by Rikifive Share this post Link to post Share on other sites