Nekotori 739 Posted October 16, 2015 (edited) Hello everyone. I was wondering what are your opinions on playing a game made with full RTP assests (tilesets, music, characters)? Custom scripts or Plug Ins can be involved but all the art, sprites, tiles, and music are RTP. Will you play that game or not? And why? Thank you all in advance~ Edited October 17, 2015 by Kotori Share this post Link to post Share on other sites
Szyu 52 Posted October 16, 2015 In my opinion graphics is not everything (although in some games I am a style or graphics bitch ). So as long as the gameplay is decent, I would gladly play anything. The game just has to have a certain feeling to it, like a main character I can identify myself with or sympathize with. The story being another big part. If the story is not well thought or has gaps here and there, even the best graphics cannot compensate for it. Beside the protagonists, main-secondary-every-now-and-then-appearing characters can give the game another feeling to the game and the story. Or someone you always hear of and everyone is talking about... and then some time in the story you meet them. So basically, yes, why not? 1 Share this post Link to post Share on other sites
Latoa 37 Posted October 16, 2015 Hello everyone. I was wondering what are your opinions on playing a game made with full RTP assests (tilesets, music, characters)? Custom scripts or Plug Ins can be involved but all the art, sprites, tiles, and music are RTP. Will you play that game or not? And why? Thank you all in advance~ Nope! Too much abuse and I do not like rewarding bad behavior. I see too many Ralf saves the world with the power of the crystals games. And these same people want me to do work for them ehh! My time is just more important, if someone is not going to put in the time to make something custom to there game then I am not going to spend the time playing it. Share this post Link to post Share on other sites
Nekotori 739 Posted October 16, 2015 Hello everyone. I was wondering what are your opinions on playing a game made with full RTP assests (tilesets, music, characters)? Custom scripts or Plug Ins can be involved but all the art, sprites, tiles, and music are RTP. Will you play that game or not? And why? Thank you all in advance~ Nope! Too much abuse and I do not like rewarding bad behavior. I see too many Ralf saves the world with the power of the crystals games. And these same people want me to do work for them ehh! My time is just more important, if someone is not going to put in the time to make something custom to there game then I am not going to spend the time playing it. Even though the story and gameplay is pretty well thought? :3 It would be a bad behaviour if the game is made with full RTP and a generic save the world cliche rpg story :3 I give games made with RTP a try since why not? It might be a gamble but it may just get that RPG feel you are looking for. Share this post Link to post Share on other sites
Latoa 37 Posted October 17, 2015 Hello everyone. I was wondering what are your opinions on playing a game made with full RTP assests (tilesets, music, characters)? Custom scripts or Plug Ins can be involved but all the art, sprites, tiles, and music are RTP. Will you play that game or not? And why? Thank you all in advance~ Nope! Too much abuse and I do not like rewarding bad behavior. I see too many Ralf saves the world with the power of the crystals games. And these same people want me to do work for them ehh! My time is just more important, if someone is not going to put in the time to make something custom to there game then I am not going to spend the time playing it. Even though the story and gameplay is pretty well thought? :3 It would be a bad behaviour if the game is made with full RTP and a generic save the world cliche rpg story :3 I give games made with RTP a try since why not? It might be a gamble but it may just get that RPG feel you are looking for. Everyone likes to spend their time in different ways, but as a dev with a few games under my belt I will not waste my time with such things. NOBODY cares about story at first sight, they care about graphics, pretty pictures, then if they like what they see they move on to if they like what they read. If I was a 17 year old kid I think I would try games like that, but as a 30 year old adult no, not even close. Share this post Link to post Share on other sites
Skysagi 219 Posted October 17, 2015 Well... I DO like stories and I'm not one that wants it to be 100% custom, because not even I can manage to make EVERYTHING in my games custom, but, well... As you said, it'd be fully RTP and that bothers me, because it's too default and even too overused... Beginners are uploading their projects to Steam Greenlight by adding absolutely nothing new, and it looks like they don't even care about their own projects. I don't mind if some things are RTP, for me, it's okay. But full RTP No, definitely not. Share this post Link to post Share on other sites
xoferew 261 Posted October 17, 2015 I have to admit when I see a new game posted in the Showroom or wherever, the first thing I look at is the screenshots. Then, if I like them, I read all the text. I don't have a lot of free time most of the year, so I kind of have to be picky. If someone I knew and liked had made a RTP-only game I would play it, but not if a stranger made it. Share this post Link to post Share on other sites
+ LadyMinerva 998 Posted October 17, 2015 Sadly, people judge many games based on what they see at first glance, and there is this one thing where if all they see is RTP, they would think "This person did not give any effort to get custom tiles or the necessary scripts to change the default." And that is true in most cases because there are some bad RPG maker games out there that fit under that category :3 But of course there are rare occasions where some people put actual work even though most of the resources are defaults~ For me though, I would give games a try to see if there things like that, while there are some bad games out there, you might find one that might be different. I don't judge a game by it's visual, even though it's one important factor, but you have to tie it with the story and gameplay. But one thing I would focus is if the developer is determined and committed to his/her project~ Remember this, it takes more than just visual to make a game better, the attitude and moral has to be there and being able to try better 2 Share this post Link to post Share on other sites
Knighterius 502 Posted October 17, 2015 (edited) Lol has no one played Manifest? It is full RTP with the exception of music and it's one of my favorite games, it was awesome! I think people are becoming too bitter. You can do a lot with the RTP and that's why it's there, to do a lot with, especially since there are eager minds with little resources that need to use it. Latoa, I feel like your succession and experience has made you ignorant to the unseen, untouched perfections that can accumulate because of this world being so complex with a wide variety of minds which we can henceforth appreciate. Edited October 17, 2015 by Knighterius 6 Share this post Link to post Share on other sites
Lord Vectra 414 Posted October 17, 2015 I have no problem with RTP, it's just how you use it. This is what I mean... In my game, World of Chaos, I custom make all the items in the database. I erase everything from the database and start from there. I never used the default "Hand Axe" or "Ralph." You an use RTP and still be original with it. Like many things, it's how you use it not what you use. 1 Share this post Link to post Share on other sites
Mysticphoenix 8 Posted October 17, 2015 I would if it looks fun and new, or have an interesting story. Share this post Link to post Share on other sites
Paddy 77 Posted October 17, 2015 As someone who does this as a simple hobby to pass the time, I have no problem whatsoever with the RTP. The RTP certainly has it's charm. Right now, I'm working on a really simple project. It's short and sweet, and about 90% of the visuals is RTP. The only exception is the custom made portraits of RTP characters, and Holder's animated battlers. Oh, and the title screen, game over screen and window skin. But all the maps, character sprites, etc... all RTP. Mainly I use it due to consistency. If I went and used some custom sprites that I've found, I would then have to somehow get matching animated battlers, or scrap having animated battlers all together and stick with basic sprite-based battlers. Personally, if I can get people to play and enjoy this game when I've finished it, without having to go scouring the net for all manner of custom resources, then I've accomplished something great. I'm not going to want to pay someone a lot of money for custom graphics to use in something that I'm going to eventually hand out for free. When I've finished the project, and if people really like it, THEN I would consider a visual overhaul and replace the RTP with custom tiles and sprites, etc. As for crap games made with RTP... the same could be said for games using custom graphics. You could have someone be all "Oh my god check out all these amazing scripts and graphics for my game, it makes it the best!" but the game could be a steaming pile of crap because they weren't creative with the use of their resources and the story being really weak. On the other hand, someone could get really creative with using the RTP and Eventing and produce a far more superior game. If we're speaking about someone who has some really amazing visuals AND writes an amazing plot and comes up with some really fun game play elements, then of course it's going to be better than any RTP game. But I'm not so pretentious that I would rule out playing a game just because it was made with the RTP. Not everyone has the means of getting amazing resources for their game, yet they strive to make it shine in all the other aspects. I would be really insulted and upset if I put in a lot of effort making a game, doing everything I can to make a great story with strong characters and fun game play only for someone to snub me just because I used the RTP for the visuals. So I certainly wouldn't be doing that to someone else. 6 Share this post Link to post Share on other sites
Lord Vectra 414 Posted October 17, 2015 As someone who does this as a simple hobby to pass the time, I have no problem whatsoever with the RTP. The RTP certainly has it's charm. Right now, I'm working on a really simple project. It's short and sweet, and about 90% of the visuals is RTP. The only exception is the custom made portraits of RTP characters, and Holder's animated battlers. Oh, and the title screen, game over screen and window skin. But all the maps, character sprites, etc... all RTP. Mainly I use it due to consistency. If I went and used some custom sprites that I've found, I would then have to somehow get matching animated battlers, or scrap having animated battlers all together and stick with basic sprite-based battlers. Personally, if I can get people to play and enjoy this game when I've finished it, without having to go scouring the net for all manner of custom resources, then I've accomplished something great. I'm not going to want to pay someone a lot of money for custom graphics to use in something that I'm going to eventually hand out for free. When I've finished the project, and if people really like it, THEN I would consider a visual overhaul and replace the RTP with custom tiles and sprites, etc. As for crap games made with RTP... the same could be said for games using custom graphics. You could have someone be all "Oh my god check out all these amazing scripts and graphics for my game, it makes it the best!" but the game could be a steaming pile of crap because they weren't creative with the use of their resources and the story being really weak. On the other hand, someone could get really creative with using the RTP and Eventing and produce a far more superior game. If we're speaking about someone who has some really amazing visuals AND writes an amazing plot and comes up with some really fun game play elements, then of course it's going to be better than any RTP game. But I'm not so pretentious that I would rule out playing a game just because it was made with the RTP. Not everyone has the means of getting amazing resources for their game, yet they strive to make it shine in all the other aspects. I would be really insulted and upset if I put in a lot of effort making a game, doing everything I can to make a great story with strong characters and fun game play only for someone to snub me just because I used the RTP for the visuals. So I certainly wouldn't be doing that to someone else. amen to that Share this post Link to post Share on other sites
devonm0 37 Posted October 17, 2015 Everyone likes to spend their time in different ways, but as a dev with a few games under my belt I will not waste my time with such things. NOBODY cares about story at first sight, they care about graphics, pretty pictures, then if they like what they see they move on to if they like what they read. If I was a 17 year old kid I think I would try games like that, but as a 30 year old adult no, not even close. That sure is a strong word coming from one person. And all caps too. You sir, appear to suffer from a case of success-borne arrogance. My time is just more important, if someone is not going to put in the time to make something custom to there game then I am not going to spend the time playing it. Looking at this, especially. But anyway you're stuck in a box. Time to come out of there and see what you're missing. What about the retro-lovers, people who prefer the games that came before 'Ooh! Pretty! Want!'? What about Zelda: Twilight Princess, with its world of browns and greens AND subpar story, yet it had a massive fanbase regardless? And these are commercial games, with the retro ones being from around the time RPG Maker's graphics represent. You know, a cast of pixel people. You're also missing the point of diamonds in the rough, and no I am not talking about Aladdin. There's this one game that keeps pulling me back, just as an example. Retro? Yes. Commercial? Yes. Bear with me though. Graphically the game was beautiful for its time, but I do not believe the graphics have aged well. It's also not very hard, and as a whole the story is a cliche. What brings be back to it, I believe, is the way the story is told. The structure is sound, the pace is just right, and the words used to tell the story just make it so much better then 'I'm off to beat the bad guy because old what's his face said I had to!' Seriously, in what game I'm not thinking of is an old man/woman not closely related to the start of your quest? ...Sorry, useless blurb tacked onto the end there. 2 Share this post Link to post Share on other sites
Nekotori 739 Posted October 17, 2015 Okay guys, no bashing each other meow~ ^~^ We are here to discuss an healthy topic about RTP. Well I respect each and all of your opinions so let's keep giving our opinions~ Share this post Link to post Share on other sites
Rikifive 3,411 Posted October 17, 2015 I'd play a game made of only RTP. But many, many, many other people (especially outside the RM community) would avoid the game, that looks so common. (Hence the 'hate' on RM, which by the way was also discussed on this forum) Your game will not be bad, because of RTP, but it will attract less players. Comparison RTP is like... um... 'cliche story event' etc. - I mean you can use that, why not - some will enjoy, some will hate, because it's soooo common. It's like jumpscares in horror games - developers hope they will be good in their games, while many players hate just the fact, that the game involves jumpscares. It's like a 'custom story' in 'Amnesia' for example - using the same stuff, but altering only the story - it's sometimes difficult to me call some games as 'games', but I don't say they're bad - Custom stories in Amnesia were good right? And as long as somebody didn't got bored of the same graphics and gameplay will enjoy these stories. It's like watching the same movie - some movies can be watched multiple times with enjoyment, while some movies are just boring to watch the second time - sadly, there's need to put some more effort into the story/gameplay to cover lacks of resources. There Are Other Things Than Just Graphics RTP is not (that) bad, but be aware, that many people will avoid a game, that looks like 9999 other games. "To The Moon" also can be an example - it uses kinda RTP style, but there are still some custom graphics and the whole thing is covered by beautiful story and music. Success? YES! It even managed to have a 'physical copy' (at least in Poland). Before I Got There... At first, I was the one 'outside the community' and I... kinda disliked RM games - because of tons of bad quality games/fangames with the default stuff everywhere... but now I know, it's not that easy to make even such a common game, so now I'm more respectful, though many players don't know how much effort is needed and they can see an RTP game as the 'lazy-made' one. The thing is - there are looooooooooooooooooooooooots of other games, so many people will just carry-on looking for a better game (more promising), because they might not like to give a try to 9999 RTP games and check, if they are good. TL;DR PROGRAM OF THE YEAR EDITION So... I'd play a game made only of RTP, but it will attract much less other people. 1 Share this post Link to post Share on other sites
+ Takeo212 1,079 Posted October 17, 2015 As long as the story is immersive and the mechanics are interesting enough, I wouldn't mind. Also as long as it isn't commercial. Overall, I personally think any game containing mostly RTP shouldn't be commercial, but that's a different matter. Overall, yes, I would at least give it a try Share this post Link to post Share on other sites
markA 9 Posted October 17, 2015 I'm okay with playing it. What I don't want is if the game play is very RTP, something like using all the class, skills, and weapon are from the default database or using pre-made map that the engine provided. I think some subtle change can give personality to the game. Something like using character generator for the main character, unique skill, and some other change that can make the game different from other. I did say that I'm okay with playing it but usually I am more interested in playing in a game that have an appeal beside RTP. Share this post Link to post Share on other sites
Rikifive 3,411 Posted October 17, 2015 As long as the story is immersive and the mechanics are interesting enough, I wouldn't mind. Also as long as it isn't commercial. Overall, I personally think any game containing mostly RTP shouldn't be commercial, but that's a different matter. Overall, yes, I would at least give it a try Yes I agree - if a game made mainly of RTP would be commercial - I'd probably absolutely not care about that and skip to the next game unless others' opinions would say how great it is. There are so many RPG games, so I don't think I'd buy an RTP game that fast. Reason? I'm living In Poland , where everything is so damn expensive when buying something in other currency. (~4 times more expensive for me to convert zł (PLN) Into $ or € - that's why) But that's on a side note. If the game is free and promising, then I'd play that even with Eric, which is my favorite character. (I loved the game about E'rrick by gunsage and I'm waiting for second part =3) Share this post Link to post Share on other sites
xoferew 261 Posted October 17, 2015 I think it's important to be clear on the difference between "personal preference" and "judgmental/narrow-minded/shallow/whatever other negative thing." I would never make fun of someone's non-commercial game for being all RTP. On the other hand, there are a million games out there and I don't have a moral obligation to play them all. So I have to choose, and one criteria that's important to me is the look of the game. If I like butter pecan, that's not intended as an insult to the people who make or like mint chocolate chip. If a certain kind of mint chocolate chip gets a reputation as being particularly awesome, I will happily try it. And if someone can't make butter pecan but only has the resources to make mint chocolate chip, great, I hope lots of people (other than me) enjoy and appreciate it. Many people like Minecraft and I know it's an interesting, well-made game, but I've never played it because the graphics don't appeal to me. There's nothing morally wrong with my choice. I don't think I am "missing out" by using that time to instead play a game I want to play, or work on making my own game. My choice does not translate to disrespect for Minecraft or the people who love it. Just my opinion. 1 Share this post Link to post Share on other sites
lonequeso 1,921 Posted October 17, 2015 Latoa and Rikifive make a good point. The general public has a lot of distain for RTP games. If you're making a free to play game, it's not that big of an issue. If you want to sell your game, it is something to consider. How many people can you attract and how much are they willing to pay? Personally, I'd play and even buy an RTP game. The problem is figuring which of the million RTP games are well made and worth the time and money. 1 Share this post Link to post Share on other sites
SadGhoster87 0 Posted October 17, 2015 One word. Crysalis. Share this post Link to post Share on other sites
Tsarmina 2,612 Posted October 17, 2015 Ooh, these kinds of topics seem to become more and more popular. I think I've seen 3 or 4 of them now! Short answer? Maaaaaybe.....IF you have a good story, IF you have good mechanics, IF your game, to put it shortly, is good. Long answer? quote time I am generally more inclined to play games with less RTP and more custom material (bonus points if the custom material is 1) good and, especially, 2) made by yourself). As an artist, this should make sense. As a general population, I'd also say most people would agree. Since everyone has access to the RTP, it isn't "special" anymore. People generally favour more exclusive stuff, which is why the rich are so regarded as "special"--because they have amounts of money that other people don't have, they can buy things that are special, they can eat things that are special, they can attend things that are special, etc. When something becomes too common, like the RTP, it isn't special and usually becomes less desirable. (I'm not saying you can't love RTP with your heart and soul, I'm just saying most people would lean towards less RTP. ) However, the RTP isn't bad. In fact, it's actually really good quality if you think about it, and you can use the RTP in magnificent ways (ever seen tile clumps/edits? Or one of Indrah's games? They're fantastic.) If you can hook me with your story, gameplay, etc., I don't care if your game is totally vanilla mapping. The only caveat is, it'll be rather hard to grab my attention in the first place if your game isn't pretty enough to catch my eye. So yes, I would maybe play it, depending on what kind of effort shines through. e.g. Indrah, her mapping is RTP but it's well-done and you can see she puts a great amount of effort into her story and gameplay mechanics. Of course, her reputation helps too--the better known you are as a good developer, the more likely people will be to play your game, even if the mapping doesn't look like that they were expecting. 3 Share this post Link to post Share on other sites
Point08 219 Posted October 17, 2015 (edited) I don't mean this to be offensive to anyone, but I think this entire topic is ridiculous, and in general, hypocritical. People in the RM community get so bent out of shape about how RM gets a bad rap on steam and what not, and say things like, "those people just don't understand you can make a good game with RM, even if it isn't as complex as something from Unity." However, mention a game made with the RTP and people spit on the ground. Just like not everyone wants to, has the time to, or has the ability to learn to code enough to use Unity (or the funds often necessary, despite it being "free"), not everyone has the time, talent, or funds to find, create, or buy a bunch of custom resources. Let's be honest about it, it's not like you can go find a few custom resources and that's ok, that's still too RTP. Not too mention, the likelihood of all the custom resources you find matching up well with each other, is slim. I've got 25 Gb of resources, and despite that, without a lot of editing work, I'd be hard pressed to make a custom game because 90% of the stuff doesn't match up well. I find it especially hypocritical when people say you should create your own graphical resources, but then use scripts written by other people. So, it's not ok if someone isn't an artist, but it is ok if they don't know how to program? Following that line, someone could write an amazing custom battle system for their game, then make it with the RTP and people would say they're too lazy to put any real effort in their game, just like people who don't like RM say we're all too lazy to learn to use a "real" game engine. People asked soooo many question about the RTP for MV, and wanted to see what it looks like. Why? If you use it, you're some type of lazy slug who likely makes bad games, so why do people even care? Edited October 17, 2015 by Point08 3 Share this post Link to post Share on other sites
+ Myst88 87 Posted October 17, 2015 I would absolutely play a game even if it was all RTP. I have seen some really good maps made with the RTP and I've seen some awful mapping with custom graphics. Yes I will admit I always look to screenshots first when checking out a game, but that's to see the quality of mapping rather then what graphics they use. 2 Share this post Link to post Share on other sites