DoubleX 208 Posted October 28, 2015 (edited) Note: This plugin's available for commercial use. Purpose Lets users changes the number of partitions the RNG being run per Math.random() call to control the RNG distributions on the fly Games using this script None so far Plugin Call * # Configuration manipulations * 1. DoubleX_RMMV.Partitioned_Random.parts * - Returns the value of parts under DoubleX_RMMV.Partitioned_Random * 2. DoubleX_RMMV.Partitioned_Random.parts = val * - Sets the value of parts under DoubleX_RMMV.Partitioned_Random as * val * - No DoubleX_RMMV.Formulae_Edit.parts change will be saved Configurations * @param parts * @desc RNG will be run under each of parts equal-sized partitions * No partition will be run under twice before they've all been run under * parts shouldn't be too large nor too small to maximize the chance for * the RNG generated by Math.random() to be more evenly distributed * Larger parts means more resources(mainly time) needed to run it * @default 10 Prerequisites Nothing special Terms Of Use You shall keep this plugin's Plugin Info part's contents intact You shalln't claim that this plugin's written by anyone other than DoubleX or his aliases None of the above applies to DoubleX or his/her aliases Changelog * v1.00b(GMT 1300 11-11-2015): * 1. Added descriptions that will be shown in the plugin manager * v1.00a(GMT 1300 24-10-2015): * 1. 1st version of this plugin finished DoubleX RMMV Partitioned Random v100b.txt Edited November 11, 2015 by DoubleX Share this post Link to post Share on other sites
DoubleX 208 Posted November 11, 2015 (edited) Updates * v1.00b(GMT 1300 11-11-2015): * 1. Added descriptions that will be shown in the plugin manager Edited November 11, 2015 by DoubleX Share this post Link to post Share on other sites