EpicFILE 200 Posted November 2, 2015 I'm trying to apply a new technique of coloring into my maps. First try, I go parallax. ...But making a detailed cliff this way is kinda challenging. The cliff in this picture is blurry. xD So I go back to using tileset. Somehow I feel the cliff and the trees aren't compatible? They're good as stand-alone, but when they're together, they seems a bit different. Is it because the cliff is too detailed, or is it because the trees lacking in the detail? Or is it because something else? What do you think? :/ Share this post Link to post Share on other sites
Rikifive 3,411 Posted November 2, 2015 To be honest I liked the parallax map more, because it's more unique and less square-y. (= The cliffs on tileset-map are too dark when comparing to trees ~ The cliffs have 'powerful' outline-stuff (details), where the trees don't. The trees look fine to me ~ they fit the snow field ~ The cliffs are just kinda too dark/detailed. That's my opinion. (= 1 Share this post Link to post Share on other sites
Tsarmina 2,612 Posted November 2, 2015 I like the parallax map better too! A good solution to the blurriness is to make the edge of the snow "ragged," like the edge of a scraggly cloth, but to not actually blur the edge. You can blur the inside all you want 1 Share this post Link to post Share on other sites
EpicFILE 200 Posted November 3, 2015 (edited) To be honest I liked the parallax map more, because it's more unique and less square-y. (= The cliffs on tileset-map are too dark when comparing to trees ~ The cliffs have 'powerful' outline-stuff (details), where the trees don't. The trees look fine to me ~ they fit the snow field ~ The cliffs are just kinda too dark/detailed. That's my opinion. (= That's really good to know! =) I like the parallax map better too! A good solution to the blurriness is to make the edge of the snow "ragged," like the edge of a scraggly cloth, but to not actually blur the edge. You can blur the inside all you want I will try to apply it on my parallax map. =) I suppose parallax is the way to go. Thanks for your input Rikifive and Tsarmina! Edited November 3, 2015 by EpicFILE 1 Share this post Link to post Share on other sites
xoferew 261 Posted November 3, 2015 They're both pretty. I agree, if you kept with the parallax one it would be original as well as beautiful. I made pine trees recently (people may recall me whining about it! ) and I felt something was off. Then I realized my trees were straight on view and everything else had that partially top down RTP look. So I redid them and liked them a lot better. That may be part of what is bothering you about the tileset version - the cliffs are a different view than the trees. I don't notice that at all on the parallax map where it all kind of flows together. In the parallax map everything looks organic and natural. In the tileset one the trees look soft and organic but the cliffs look almost artificially made in comparison. Just some observations, I could be totally wrong. 1 Share this post Link to post Share on other sites
EpicFILE 200 Posted November 3, 2015 (edited) @xoferew: That was out of my concern. Thank you for pointing it out! After some consideration, I end up trying to make another cliff tileset. I reduced the cliff contrast and make it lighter. Some variety was added to make it looks more natural. Maybe I'll add some "ragged" ice on the edge of the upper cliff. What's your opinion about the overall screenshot? Edited November 3, 2015 by EpicFILE Share this post Link to post Share on other sites
Rikifive 3,411 Posted November 3, 2015 Still liked the parallax map more. =P It's better, but I think it's still too sharp when comparing to surroundings, though not sure. 1 Share this post Link to post Share on other sites
+ Takeo212 1,079 Posted November 3, 2015 Your parallaxing goes alot better with your trees simply because there the same style. They blend nicer~ I think the reason the custom trees and Ace Cliffs didnt blend was the saturation/contrast in colour. The trees and lighter and havea brush stroke style of leaves. The cliifs are dark and have a higher contrast so they look to dark and bold against your trees. If you can soften them or maybe redraw them your own way, the trees will be great 1 Share this post Link to post Share on other sites
xoferew 261 Posted November 4, 2015 The cliffs have that really nice lumpy texture but then when we see a side of the cliff against the snow the edge is smoothly vertical. Is it possible to make those edge lines bumpy? My easily confused xoferew brain is like, "It's bumpy! No, it's smooth! No, bumpy!" 1 Share this post Link to post Share on other sites
EpicFILE 200 Posted November 4, 2015 Still liked the parallax map more. =P It's better, but I think it's still too sharp when comparing to surroundings, though not sure. If you can soften them or maybe redraw them your own way, the trees will be great Well, I suppose it needs some more softening. The cliffs have that really nice lumpy texture but then when we see a side of the cliff against the snow the edge is smoothly vertical. Is it possible to make those edge lines bumpy? My easily confused xoferew brain is like, "It's bumpy! No, it's smooth! No, bumpy!" At first I also kinda unsure if it's flat or bumpy enough. xD I guess I need to give more alteration with the side cliff. Thanks for all your input! Share this post Link to post Share on other sites