cuongeke1 37 Posted November 10, 2015 Hi, have you guy tried exporting game function of MV? Finally, today i have just successful exported one game to Android platform but... 1, Output file was approximate 550mb (and i only have 1 basic map in game, i know the file size can be greatly reduced by removing unnecessary files but still...) 2, After copied file to my phone & installed it, i had tried to move application to SD card but an error showed up "Unable to move to SD card" => Not recommend for old smartphone with small ROM! 3, No music on starting 2/3 times, crashing about 2,5/ 3 times, quite lagging Screen was hard to see and unable to zoom in or out My dream for distributing smartphone game made with MV is broken (=.+) Share this post Link to post Share on other sites
+ Dekadent 1 Posted November 11, 2015 So, what was in 550mb? Share this post Link to post Share on other sites
EternalShadow 28 Posted November 15, 2015 So, what was in 550mb? The pre-placed "RTP". The idea is to remove what you don't need, but personally I'd find it easier to add what you do need when you do need it. Share this post Link to post Share on other sites
Seriel 830 Posted November 15, 2015 The 'rtp' is actually a collection of resources which is included in all new projects. This can make your game a lot bigger than necessary though. Share this post Link to post Share on other sites
Rikifive 3,411 Posted November 15, 2015 I'm not sure how it is in MV, but in Ace I'm removing the RTP so I'm releasing my games 'lightweight' and without 'RTP' requirement. To this day I'm wondering how phones can handle RM games, while some PC's have problems. . . Magic. Share this post Link to post Share on other sites