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Event Distance Sensor

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Event Distance Sensor

 

Author: Soulpour777

 

Plugin Description:

 

Do you wish your events could have been more attentive? Do you want them to have that trait where they can see you? There are games where you wanted to do a stealth scene where the Patrolman needs to make sure the place is safe. However, you are the thief and you want to steal the artifact! This plugin allows the events to detect the player via a line sensor, that makes it execute events that the plugin user wishes for the event to do.

 

Plugin Demonstration:

 


 

Credits:

 

  • LittleDrago & Moghunter - I pulled the same idea with how they were able to create the sensors for XP, VX and VXAce. What I did was to read the note tag through a comment and then made the same idea in MV, where I was able to make distance and sensors.
 

 


Edited by Soulpour777

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This is a great plugin you have here, I have a question though. Can I change the self switch that the event triggers when it sees the player? Like, make the sensor self switch D instead of A?

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I'm having a small issue with this Plugin.

vHGtk9N.png

 

I have the comment set to <action>, <sensor = 2>. The goal was to have the event detect the play if directly in front of them, but the second the player gets neat the event it get this error. I'm not sure what's the cause or how to fix. 

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