+ TBWCS 953 Posted November 26, 2015 (edited) Event Distance Sensor Author: Soulpour777 Plugin Description: Do you wish your events could have been more attentive? Do you want them to have that trait where they can see you? There are games where you wanted to do a stealth scene where the Patrolman needs to make sure the place is safe. However, you are the thief and you want to steal the artifact! This plugin allows the events to detect the player via a line sensor, that makes it execute events that the plugin user wishes for the event to do. Plugin Demonstration: Credits: LittleDrago & Moghunter - I pulled the same idea with how they were able to create the sensors for XP, VX and VXAce. What I did was to read the note tag through a comment and then made the same idea in MV, where I was able to make distance and sensors. Download Plugin Edited November 4, 2016 by Soulpour777 Share this post Link to post Share on other sites
raymi100 286 Posted December 23, 2015 This is a great plugin you have here, I have a question though. Can I change the self switch that the event triggers when it sees the player? Like, make the sensor self switch D instead of A? Share this post Link to post Share on other sites
+ TBWCS 953 Posted December 23, 2015 Redownload the plugin from my page. You can now set it to any switch you want at any given time. 1 raymi100 reacted to this Share this post Link to post Share on other sites
StefSan 1 Posted September 13, 2016 Very good script. It's a good idea! Thanks 1 TBWCS reacted to this Share this post Link to post Share on other sites
+ TBWCS 953 Posted September 13, 2016 Very good script. It's a good idea! Thanks Thank you very much, glad that you liked the idea behind this plugin. Share this post Link to post Share on other sites
Dog_Girl_Kari 0 Posted June 6, 2017 I'm having a small issue with this Plugin. I have the comment set to <action>, <sensor = 2>. The goal was to have the event detect the play if directly in front of them, but the second the player gets neat the event it get this error. I'm not sure what's the cause or how to fix. Share this post Link to post Share on other sites