ShadowMiscreant 3 Posted December 7, 2015 (edited) I would like to know how to create custom tilesets.I would also like to known if I can add more equipment slots than the default 5.@-{ Second Post (Posted 33 minutes later) }I found out the equipment stuff on my own, now i just need help on tilesets. Edited December 11, 2015 by Rikifive Merged Double Post Share this post Link to post Share on other sites
xoferew 261 Posted December 7, 2015 The autotiles in the A tilesets are tricky but for everything else you can just paste your own 32 pixel square or smaller graphics over graphics in an existing tileset, save it with a different name, and import it into your game. Say you edited dungeon_b. Then under "database" you can copy the dungeon tileset to a new slot and rename the new one "edited_dungeon" or whatever, and keep the a and c tiles but change the b tile to your new edited b set. when you make a map you can pick "edited_dungeon" to be the tileset for that map (under map properties). In this example below, I have made changes to the c file so that one has a different name (for my bunny tunnels) and the whole thing is called Dungeon Bun. Share this post Link to post Share on other sites
ShadowMiscreant 3 Posted December 10, 2015 how do i do A sets? Share this post Link to post Share on other sites
Rikifive 3,411 Posted December 11, 2015 @ShadowMiscreant I have merged your posts. (= Share this post Link to post Share on other sites
+ Takeo212 1,079 Posted December 11, 2015 (edited) Using THIS as a template will help you make an A5 tileset. Using any image editing software (I used GIMP) should be fine enough for you to copy and paste any RTP tiles into to edit for yourself. Edited December 11, 2015 by Takeo212 Share this post Link to post Share on other sites
ShadowMiscreant 3 Posted December 11, 2015 Thanks for the template but i need help on A1s Share this post Link to post Share on other sites