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EternalShadow

The Worst Game Dev Idea Possible

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Bara_Bara_Car.png

 

I'll assume this is what you meant

 

With the new clown car contraption, Speed Racer is now THE CAR! 

Team up with various One Piece members, as you drive your way to the grand line finals! 
All the speed racer and one piece participants must be the car. You can strap an engine to there backs if so needed

Play up to 3 courses, each basically a straight line to the end with cameos here and there

 

 

Good luck!

 

 

I'd like a game staring a british gentleman, mixing platforming and puzzle elements.

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The whole idea of the game is that the British gentleman has to gather ingredients for the perfect tea. The gameplay is alright, but the concept is boring because there are no enemies, only fall dangers. Most people think it's a bland game because the stakes aren't at all high. However, it gains a small fanbase, mostly comprised of British tea-lovers.

 

I want a game that's like The Sims except you care for 1-5 Shiroyas. The Shiroyas can't die, age or get sick.

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Okay. A cheap Sims knockoff, Shiroyacenrtic game. It's a huge hit in Japan, but a total flop everywhere else. That's mainly bexcuase the dialogue and text is strictly in Japanese with no versions or translations to other languages. The other reason is random, super flashy random battles start out of nowhere that are pretty much just characters shouting at each other as loud as they can. The combat is incredibly boring because you Shiroya character is immune to all damage and status effects. The also take an average of 20 minutes to complete about 95% of which is just yelling an unskippable cinematics. By the time the battle ends you've completely lost your place in whatever sim activity you were engaging in. All of this makes for a really terrible game except for in Japan apparently. 

 

I want to make an action/adventure stealth game that's a crossover between Metal Gear, Assassin's Creed, and Dishonored, and Hello Kitty.

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In the game, Hello Kitty goes to several worlds: the worlds of Metal Gear, Assassin's Creed and Dishonored. In each world, she runs around and sneaks up on bad guys and...kills them horribly. Because I know those three games to be violent.

 

Of course, Hello Kitty being the sweet innocent character she is HATES this. Every time she kills someone there's a long cutscene of her weeping, and every time you have her sleep she has horrible nightmares. These long cutscenes are unskippable and vastly reduce the enjoyment of play. Plus Hello Kitty fans get mad and sue the makers for traumatizing Hello Kitty and children.

 

I want a game where you defeat monsters by turning them into harmless puppies and kittens that you then adopt and care for.

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