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O.P. Wilkituska

TP Damage?

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The title is self-explanatory. I'm looking for a TP damage plugin and, surprisingly, I can't find any! I don't know if it doesn't exist or I'm just bad at searching, because I think this is a pretty basic idea.

Anyway, if someone knows where to find a plugin like that (or wants to write one, it would be pretty cool.

And, as always, thanks in advance, guys!

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I think I remember something in one of the Yanfly videos something like this. But I could be wrong.

Have you checked Yanfly's plugins?

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I think I remember something in one of the Yanfly videos something like this. But I could be wrong.

Have you checked Yanfly's plugins?

I've checked Yanfly's web, yes. I thought his Battle Core/Skill Core could do the trick, but nope. Maybe I missed it, but I didn't see that functionality.

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The core scripts already allows this.

 

In the formula box in the skills tab use: 

b.gainTp(value);

"value" is the amount.

 

Example:

Do 0 damage and make target lose 100 TP: 

- Change damage type to [HP Damage]

- Formula Box: b.gainTp(-100); 0

 

Make target lose 20 MP and TP:

- Change damage type to [MP Damage]

- Formula Box: b.gainTp(-20); 20

Edited by Adventurer_inc.
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The core scripts already allows this.

 

In the formula box in the skills tab use: 

b.gainTp(value);
"value" is the amount.

 

Example:

Do 0 damage and make target lose 100 TP: 

- Change damage type to [HP Damage]

- Formula Box: b.gainTp(-100); 0

 

Make target lose 20 MP and TP:

- Change damage type to [MP Damage]

- Formula Box: b.gainTp(20); 20

 

Cool, thanks. I didn't know that it could be done with just damage formulas, but, I have a question: wouldn't that method display a pop-up with "0 HP" damage instead of, for example, "20 TP" damage? Still, it's better than nothing, but I think that could be potentially confusing for the players...

 

Thanks, anyway!

Edited by O.P. Wilkituska

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The no damage pop-up will require a plugin.

Well, since it technically does 0 HP damage and the TP damage will be a fixed value, I suppose I can do the trick with an animation, making it look like it is another pop-up. So it will display 0 HP damage and 20 TP damage.

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