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O.P. Wilkituska

Equip Dynamic Stats

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Hi again!

Maybe those of you who are following Yanfly already deduced what I'm looking for this time. I'm talking about this VX Ace script: https://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/equip-dynamic-stats/

That was something I personally used for every single piece of equipment in my game. I think it is simply too unrealistic for a weapon to be equally effective independently of the user's strenght/skill. Also, when applying agility reductions for heavy weapons and armors (for balancing and stuff), using fixed values just doesn't work well. For me, this plugin is a must-have, but it looks like Yanfly is not planning to port it anytime soon, and I can't wait anymore!

Yes, technically, we can achive almost the same thing by using this trick: http://yanfly.moe/2015/10/28/tips-tricks-hestia-knife-plugin-updates-round-6/ but I find this method a bit lacking in features.

Most importantly, the bonus gained does not properly display on the shop or equip menus. And, well, I would be lying if I said I don't care about easier (and backward-compatible) notetags...

 

Any help?

And, as always, thanks in advance!

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Closing this thread since it's solved. If you want it reopened, let me know! (PM or the report button) :lock:

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