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Can't Make a Weapon Hit All Enemies?

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Hi there,

As a long time user of RPG Maker 2000, I'm very confused at the moment, as I can't seem to find a way to make an equipped weapon hit all enemies at once. I assume there must be a way somehow, as it was simply a check box for each weapon in 2000, but I can't find it for the life of me... Nothing in the Features, no check box...  Any ideas?


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Hmm, would prefer to stay away from scripts as much as possible, as I'm starting to get a little worried about their compatibilities together. But if a script is really the only way to do that, I'll have to give it a go.

Thank ya for the help, seems silly that a later RPG Maker would just remove a simple feature like that.



Also it just doesn't seem to work. I have a Shotgun weapon that I want to hit all enemies, and a skill for that on Skill number 11.

I put in the script, and <attack skill: 11> in the Notes area like the script tells me too, but it still just does the normal attack thing...

I have a feeling it might be because I have an item encyclopedia script in, that tells stats and info on every item you've held, taking information from the Notes area, so that might be cancelling it out, but I also tried taking everything else out of the Notes area of the shotgun weapon, and still it didn't work...

For now, I just have it set to enable use of a skill that hits all enemies, which you can only use as long as you have that weapon equipped. I guess that's good enough for me, if the only alternative is messing around with scripts.


Nevermind, I had that skill set to "Hit 3 random enemies", not all enemies. Now it works, so I may stick with it.

Thanks again!

Edited by Tsarmina

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