Victor Sant 273 Posted February 12, 2016 This plugin replicate the Materia system from the game Final Fantasy VII. You can attch ‘materias’ on the actor equipment to gain skills, parameter boost and varied special effects. Besides the original features, there are some new features such as the possibility to attach materias directly to the actor and add more than two linked slots at once. Download: Victor Engine - Materia System Credits: Author: Victor Sant Terms of Use 2 Share this post Link to post Share on other sites
+ Raizaiel 5 Posted May 11, 2016 I don't understand how this doesn't already have some attention because this is AMAZING I wasn't even planning on putting this kind of system in my game, but I now I am going to seriously consider it 1 Share this post Link to post Share on other sites
Nate McCloud 2 Posted January 25 Love the plugin! Any chance, though, you'd be able to add the ability to make certain Materia not reproduce even with Materia Breeding on, as well as make it so a single level of a Materia can teach multiple skills? Also, is there any way to get the game to distinguish between Materias of different levels? I want to be able to trade in sets of mastered Materia for corresponding Master Materia, but I can't figure out how to pick out only Materia that is maximum level. Share this post Link to post Share on other sites
roninator2 256 Posted January 29 (edited) @Nate McCloud I spend a little bit of time (1 day) working on this. I really need to do the javascript course I have sitting in my udemy. I got the breeding working like you want, but the skills is above my knowledge currently. Just got display levels working and show M for mastered. VE_MateriaSystem_Breeding.js used the wrong value for max. fixed VE_MateriaSystem_DisplayLevels.js Edited January 30 by roninator2 Share this post Link to post Share on other sites