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Name: Emerge Animations

Version: 1.0

Author: Mr. Trivel

Created: 2016-02-14

 

What does it do?

Makes enemies emerge with animation playing into battle.

 

Video:


 

How to use?

Use the following in enemy note fields:

<AppearAnimation: [Animation ID], [Visible Frame]>

[Animation ID] being ID of animation enemy uses before appearing.

[Visible Frame] From which animation frame enemy becomes visible.

 

In case of multiple animations listed in the same note field, random one will be picked.

 

Example:

<AppearAnimation: 118, 21>

 

Plugin: <GitHub>

How to download Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As.

 


Terms of Use:

Don't remove the header or claim that you wrote this plugin.

Credit Mr. Trivel if using this plugin in your project.

Free for non-commercial projects.

For commercial use contact Mr. Trivel.

Edited by Glasses
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@Mr. Trivel

for the moment use on event "add scrip"
 

$gameActors.actor($gameVariables[9]).hide();
wait(40)
actor = $gameActors.actor($gameVariables[9])
actor.startAnimation(118, false, 0)
wait(12)
$gameActors.actor($gameVariables[9]).appear();


but the actor is the starting animation of battle,

ps:sorry for my bad english

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