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Name: Enemy Exp Change

Version: 1.0

Author: Mr. Trivel

Created: 2016-02-16

 

What does it do?

Changes how enemies give EXP. Now it's based on actor and enemy level.

 

Screenshots:

I'll pass.

 

How to use:

Use the following tag in map properties note field:


<Level: [iNT]> - Set level for the enemy. All calculations are based on it.

If not set, it'll be assumed as Level 1.

<ChangeMode: [Flat/Percent] - Set a specific change type instead of default.

<ChangeUp: [Number]> - Set a specific change of exp instead of default when

                       Actor Level > Enemy Level

<ChangeDown: [Number]> - Set a specific change of exp instead of default when

                         Actor Level < Enemy Level

Example:

<Level: 57>

<ChangeMode: Percent>

<ChangeUp: 10>

<ChangeDown: 5>


 

Plugin: <GitHub>

How to download Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As.

 



Terms of Use:

Don't remove the header or claim that you wrote this plugin.

Credit Mr. Trivel if using this plugin in your project.

Free for commercial and non-commercial projects.


Edited by Glasses
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