hgmatt 3 Posted February 20, 2016 I apologize in advance if this is in the wrong section of the forum. I have the font for my game set up and everything. I also have the font folder sitting inside my project folder, but when I open it on a computer without that font, it goes to the default font anyway. How do I make it so that when someone turns my game on, without the font already downloaded into their computer, it uses the font I want. It is a custom font in .ttf. Share this post Link to post Share on other sites
Rikifive 3,411 Posted February 20, 2016 Does the font work when you'll open the game on a computer with that font? So that eliminates one possibility, but still there are 2 left, that I can think of at the moment. 1) Make sure to use the font name, not the file name In Windows 7, when you'll double click the font file, it will open a window with the font test - there you'll find the font's name and that you need to use in your game to specify the font. 2) Double check your font file localization Make sure, that the font is in your project folder in this localization: Project\Fonts\font.ttf Share this post Link to post Share on other sites
hgmatt 3 Posted February 20, 2016 haha Never mind. I really appreciate the help because I realized when you put Fonts, I missed that silly s at the end of Font. Case closed. Thank you. 1 Share this post Link to post Share on other sites
Rikifive 3,411 Posted February 20, 2016 Glad you got it working! ^^ This thread is closed, due to being solved. If for some reason anybody would like to re-open this thread, just send me a PM. (= Share this post Link to post Share on other sites