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vampirewarrior661

Parallax Mapping Help!

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Hi I'm having an issue with passability I think. i used Celiana's parallaxing guide and tiles and followed her instructions exactly but I am getting this weird glitch when I play test the player sprite walks by itself into a corner can someone tell me how to fix this? I also play tested Celiana's game sent with the guide it does the same thing mine does.

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Player movement is unrelated to parallax mapping so it could be something else.

 

Do you have any events that make the character move?

Parallel and Autorun events will repeat themselves until you force them to stop, so remember to check that.

 

If not, another thing to check is if you have any gamepads/joysticks plugged in or installed that could be moving the player unexpectedly.

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There could also be a problem with your tile's passibility settings, in addition to Galv's post.

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Hi I finally saw what the real issue is! Galv you are right I do have a scp3 software to connect a ps3 controller on my system plus a wiiu driver to connect gamecube controllers. In game the game always acts as if the right and down key are always being pressed how do I go about fixing this?

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I wonder if it's a worn controller. After so long, the buttons will tend to stick on really any kind of controller. Also, if a connector got loose, it could be being pressed down into the control board, causing it to register as a down press.

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Its actually doing it with the controller not plugged in at all and none of the drivers were being used when play testing so I'm wondering if it has to do with calibration.

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Okay I fixed it now it really was the calibration settings! It considered my keyboard as a game controller and not a keyboard thank you guys for trying to help I appreciate it :)

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Closing this one as I think it's solved :)

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