Jump to content

Recommended Posts

You should be posting this in the other thread.

Anyway, I noticed your script doesn't support dual wield, I assumed that you removed (or it was never there.) this function due to potential collision if a user of the scripts decides to add more than two weapons, which is understandable, but I can't understand why couldn't you just leave it there and have an option like "Support_Dual_Wield = true/false" option because game like the one we are making wouldn't support any additional slots for equipment other than Orb Slots

It doesn't support the "dual wield" feature which changes shields to weapon.

You can have two weapon slots by just setting up your actor with two weapon slots.

On a side note while you have the Script required for Dynamic Equip Slots (Core - Equip Slots.) supporting Yanfly's Equip Engine, I noticed that the Dynamic Equip Slots doesn't support that script itself, which made me really curious, We thought that it would be awesome to not only being able to Dynamically increase standard equip slots (Weapons, Shield, Headgear, Bodygear, Accessory) but also being able to dynamically increase Custom Slots such as Orb slots and such.

Works fine for me. Edited by Tsukihime

Share this post


Link to post
Share on other sites

It doesn't support the "dual wield" feature which changes shields to weapon.

You can have two weapon slots by just setting up your actor with two weapon slots.

 

Well it does I can't say, but the visual representation is really poor, when using Yanfly's Equip Engine with Tankentai, the dual wielding character Runs to the enemy, slice it with the first weapon, shows the damage, then does the same with the other weapon.

Works fine for me.

 

 

Are you sure? Cause when I have Yanfly's Equip Engine with the couple of your scripts I cannot dynamically increase the Equip Slot, I made an event that runs the command to increase an Orb Slot by one but nothing happens, then I tried doing the same with a standard equip slot like Headgear for example but the same again... I tried rearranging the scripts to any possible combination but it still wouldn't add any slot. At first I thought that there might be an uncompability with tankentai but tankentai has nothing to do with the equip scene.

Have you actually tested it and it worked fine on you?

 

 

Share this post


Link to post
Share on other sites

Locking this at OP's request.

Link to Tsukihime's new script is in the original post.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

  • Recently Browsing   0 members

    No registered users viewing this page.

×
Top ArrowTop Arrow Highlighted